August 2, 2017, 09:39 (GMT) |
Added edge border calculation. Cut edge for the part is now being calculated. Added some Macros for dynamic memory allocation. |
August 2, 2017, 09:12 (GMT) |
Manipulator: Make cage2d usable in the 3D view |
August 2, 2017, 09:12 (GMT) |
Manipulator: add area lamp manipulator |
Revision 19f6e3b by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 2, 2017, 08:31 (GMT) |
Rename file to avoid compiler error |
August 2, 2017, 07:10 (GMT) |
increase the color layer to 64 |
August 2, 2017, 01:24 (GMT) |
Remove redundant setting of area size; Add comments |
August 1, 2017, 22:43 (GMT) |
first working fluid guiding setup in smoke script |
August 1, 2017, 22:22 (GMT) |
Manipulator: correct cage-2d scale update |
August 1, 2017, 21:47 (GMT) |
Cleanup: prefer tuples over lists |
August 1, 2017, 18:16 (GMT) |
adapted spiral velocity getter from mantaflow now possible to get 3D instead of just 2D target vel grid (useful for tornado effect) |
Revision 5e9132b by Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 1, 2017, 17:31 (GMT) |
2.79 release: point submodules to correct branches and versions. |
August 1, 2017, 17:23 (GMT) |
2.79 release: new splash, yeah! |
August 1, 2017, 17:22 (GMT) |
2.79 release: update version numbers & readfile versionning code. |
August 1, 2017, 17:13 (GMT) |
Render: make Cycles and Evee support each other's output material nodes. This changes the Cycles exporting and Cycles/Eevee UI code to support both output material nodes, giving priority to the renderer native one. Still missing is Eevee code to prefer the Eevee output node. |
Revision 3e63990 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 1, 2017, 15:39 (GMT) |
UI: Hide options in weight paint mode |
August 1, 2017, 14:43 (GMT) |
Tweak multi-units tests to match new precision handling in conversion from raw value to prety-printed one. Note that new code allows to enable again the '1 million miles' tests. |
August 1, 2017, 14:42 (GMT) |
Fix multi-units drawing re precision handling. This is still far from prefect, but yet much better than what we had so far (more consistent with inheritent precision available in floats). Note that this fixes some (currently commented out) units unittests, and requires adjusting some others, will be done in next commit. |
August 1, 2017, 14:34 (GMT) |
BLI_math: add simple helper to get amount of 'integer' digits in a float number. |
August 1, 2017, 12:05 (GMT) |
Merge branch 'blender2.8' into topbar |
August 1, 2017, 12:04 (GMT) |
Show theme options for tags in UserPrefs Also fix buffer out-of-range access and default color of tab outline. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021