July 4, 2017, 07:22 (GMT) |
Fix rigid body not resimulating after cache invalidation Fix 9cd6b03187b91bb2c267a45eac3cee7738e0e220 introduced a bug that prevented simulation after a cache invalidation (for instance when changing a setting after simulating). This fixes that. |
July 4, 2017, 06:17 (GMT) |
Merge branch 'master' into soc-2017-normal-tools |
July 4, 2017, 06:01 (GMT) |
Fixed all clnors in lnorspace not updating |
July 3, 2017, 20:08 (GMT) |
Eevee: Add support for volumetrics in node tree. Only volume scatter is implemented for now. |
July 3, 2017, 20:08 (GMT) |
GPU Codegen: Add new closure socket type. This allow specialized shaders to redefine the closure interface to fit their needs. For instance, Volumetric closure needs to pass more than one vec4 (absorption vec3, scattering vec3, anisotropy float). |
July 3, 2017, 20:08 (GMT) |
Eevee: Initial implementation of Volumetrics. |
July 3, 2017, 20:08 (GMT) |
Draw Manager: Add new blend mode for transmission. This blend Mode is doing Source + Destination * Alpha. |
July 3, 2017, 20:08 (GMT) |
Eevee: Fix luma calculation for lamp fresnel. |
July 3, 2017, 19:48 (GMT) |
July 3, 2017, 19:28 (GMT) |
Topograb: Update 3 |
July 3, 2017, 19:16 (GMT) |
Fix alembic after merge from master |
July 3, 2017, 19:16 (GMT) |
Fix building with gcc6 after merge from master |
Revision c922172 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 3, 2017, 18:27 (GMT) |
Cleanup: Remove unused variables |
Revision fb5f976 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 3, 2017, 18:14 (GMT) |
WIP: Add volumetric while drawing |
July 3, 2017, 17:53 (GMT) |
Merge branch 'master' into fluid-mantaflow |
July 3, 2017, 17:44 (GMT) |
UI fix: disable snd parts threshold field when cache is baked |
Revision d3c486f by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 3, 2017, 17:37 (GMT) |
Cleanup: Remove unused line |
Revision 35dccf3 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) July 3, 2017, 17:36 (GMT) |
WIP: Add geometry shader for volumetrics |
July 3, 2017, 17:13 (GMT) |
Fix for merged 'normal map tangents not working correctly when there are no UV maps.' |
July 3, 2017, 16:53 (GMT) |
Merge branch 'master' into blender2.8 |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021