Revision f1c2f8a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 16, 2017, 10:55 (GMT) |
Cleanup: Add EOL at end of file |
May 16, 2017, 10:50 (GMT) |
Fix info header stats to iterator over layer instead of scene Although this is working fine, there are two changes expected in the new future once depsgraph copy on write is implemented: 1) To call ED_info_stats_clear a callback from depsgraph, instead of the notifier system. (that would also allow us to clear only one SceneLayer). 2) To store/get stats from the evaluated SceneLayer, as well as iterate over the evaluated objects as well. |
May 16, 2017, 10:40 (GMT) |
Fix T49864: EnvMap baking crashes 2.78 if 'Full Sample' checked in AA |
Revision 30fe33f by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 16, 2017, 10:27 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 9fea542 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 16, 2017, 10:25 (GMT) |
Remove separated batch cache for points The stroke batch cache can be used for points and strokes, because both are equal and we don't need to define separated variables and use more memory. |
Revision 239e8f3 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 16, 2017, 10:22 (GMT) |
Remove flag fields to control buffer stroke creation These fields are not necessary now. |
May 16, 2017, 08:57 (GMT) |
Fix memory leak in environment Found when was looking into T49864. The issue is caused here by render_copy_renderdata() doing a copy of views with BLI_duplicatelist() so we can not just zero the pointers out. Similar thing is happening for layers as well. |
May 16, 2017, 08:47 (GMT) |
Correct last commit, missing assignment |
May 16, 2017, 08:38 (GMT) |
Fix sculpt dyntopo undo leaving PBVH at NULL |
May 16, 2017, 08:36 (GMT) |
Fix byte-to-float conversion when using scene strips in sequencer with identical color spaces Fix T50882: VSE: Blend Modes on Scenes do not layer properly Fix T51002: Scene strip with Alpha over not working as expected The byte-to-float conversion was being skipped if the color spaces of the sequence and the scene are the same, which is the default, resulting in any non-float strips becoming invisible. Reviewers: sergey Differential Revision: https://developer.blender.org/D2635 |
May 16, 2017, 07:35 (GMT) |
Make imbuf's OIIO bindings to compile with latest OIIO from git |
May 16, 2017, 06:57 (GMT) |
GPU: use ifdef for flat shader |
May 16, 2017, 06:38 (GMT) |
Fix sculpt drawing with Blender viewport Would draw without any lighting |
May 16, 2017, 04:57 (GMT) |
May 16, 2017, 04:55 (GMT) |
Fix memory leak with mesh cache (w/ select invalidate) |
May 16, 2017, 03:06 (GMT) |
Fix memory leak with mesh cache (missed last commit) |
May 16, 2017, 03:01 (GMT) |
Merge branch 'master' into blender2.8 |
May 16, 2017, 02:46 (GMT) |
Cleanup: gcc7.1 warnings |
May 16, 2017, 01:45 (GMT) |
Fix memory leak with mesh cache |
May 15, 2017, 21:28 (GMT) |
Fix hair_step is a short |
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