May 4, 2017, 13:08 (GMT) |
Fix missing usercount update of poselib when copying Object. Still finding such missing cases... :( |
May 4, 2017, 13:08 (GMT) |
Add debug/timing prints in MakeLocal and remapping code. |
May 4, 2017, 12:57 (GMT) |
Cycles Denoising: Fix reading of the new properties |
May 4, 2017, 12:20 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-cycles-denoising |
May 4, 2017, 12:19 (GMT) |
Cycles Denoising: Add option to store feature passes in the render result Useful for debugging and possibly in the future in combination with a standalone animation denoising mode |
May 4, 2017, 12:19 (GMT) |
Cycles Denoising: Move denoising properties to the Cycles addon and improve the UI |
May 4, 2017, 11:07 (GMT) |
BGE: bge.render.offScreenCreate() takes one more parameter, reflect this in the argument format string. |
May 4, 2017, 11:04 (GMT) |
Cycles: Remove "Preview active layer" In Blender 2.8 we always only preview active layer Also remove use_viewport_visibility since it's no longer required. Reviewer: Sergey Sharybin |
May 4, 2017, 10:50 (GMT) |
Remove cpack Places where it's removed are already replaced by newer logic. |
May 4, 2017, 10:27 (GMT) |
Fix use after free of new render layer ID properites after copying scene |
May 4, 2017, 10:18 (GMT) |
Fix memory leak of ID properties after recent render passes commit |
May 4, 2017, 09:56 (GMT) |
Remove visibility check for project paint This is such a corner case, and currently there is no way to paint on a hidden object, removing. |
May 4, 2017, 09:31 (GMT) |
Fix passing object to BKE_mesh_batch_cache_dirty |
May 4, 2017, 09:26 (GMT) |
Fix "doversion" of collection settings for collections For collections we do not need a doversion as granular as the scene one. However if a new engine settings is added we need to take care of it. |
May 4, 2017, 08:05 (GMT) |
Merge branch 'master' into blender2.8 |
May 4, 2017, 07:57 (GMT) |
Fix relationship lines in draw manager [*] This fix doesn't really fix the situaion now because at the moment we only flush the evaluated flags at DEG_OBJECT_ITER time, which is silly. But it's all we can do until we have CoW. So the parent visibility flag is not flushed. And even if we flushed its visibility flag, we would need to rely on having the parent flag flushed before we get to the object in question. Anyways, take this commit as a future fix for when depsgraph comes to rescue all our souls. |
May 4, 2017, 07:47 (GMT) |
Fix relationship lines visibility test for legacy viewport |
May 4, 2017, 07:33 (GMT) |
Cycles: Fix unused argument warning when building without debug passes |
May 3, 2017, 22:27 (GMT) |
Cycles: Cryptomatte was only writing half the layers, now it's writing the full count |
May 3, 2017, 22:27 (GMT) |
Cycles: Fixed Cryptomatte output in GPU rendering |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021