Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3904 / 8462

Revision a49708a by Mike Erwin (master)
April 27, 2017, 14:35 (GMT)
OpenGL: stop using GL_NORMALIZE

With GLSL there is no need for GL_NORMALIZE. We explicitly normalize in the shader, or (better) send in unit vectors.

Part of T51164
Revision 34c8082 by Mike Erwin (master)
April 27, 2017, 13:59 (GMT)
Gawain: fix pointer arithmetic warning

void* + offset = ???

This Mac-only code works, but wasn't strictly correct. clang doesn't warn about this, gcc does.
Revision 9a193a2 by Mike Erwin (master)
April 27, 2017, 13:30 (GMT)
fix Clay compatibility comment

When building WITH_LEGACY_OPENGL, Mac uses GL 2.1, Mesa uses GL 3.0. Has nothing to do with Intel!

Clay assumes GL 3.3 is available.
Revision 1dbb41f by Mike Erwin (master)
April 27, 2017, 13:30 (GMT)
OpenGL: restore all 8 lights

fixes a copy/paste mistake
Revision 5c7b8cf by Mike Erwin (master)
April 27, 2017, 13:30 (GMT)
OpenGL: remove GL_MAP1_VERTEX_3

This is related to OpenGL evaluators (old feature). From my understanding, we don't seem to be actually using it.

Part of T51164
Revision 6f0cf4a by Mike Erwin (master)
April 27, 2017, 13:30 (GMT)
support OpenGL 3.0 on Linux only when WITH_LEGACY_OPENGL=ON

Part of T49012
April 27, 2017, 13:28 (GMT)
Getting rid of setlinestyle: transform code.

Note that I also made 'dash anchor point' consistent (the static one,
not the mouse one), in previous code somtimes dashed were anchored to
the static center point, in others, to the moving mouse position, the
later was rather disturbing imho...
April 27, 2017, 13:00 (GMT)
Fix: T50271: Bilateral/Directional blur's iterations is zero by default

Differential Revision: https://developer.blender.org/D2632
April 27, 2017, 12:00 (GMT)
Error in last commit
April 27, 2017, 11:58 (GMT)
Cleanup: split cmake source/headers
April 27, 2017, 11:46 (GMT)
Revert "Fix T51328: Add note to cmdline help that threads must be first"

The help message already notes that argument order matters,
and this doesn't need to be the first.
April 27, 2017, 11:42 (GMT)
Merge branch 'master' into blender2.8
April 27, 2017, 11:39 (GMT)
Cleanup: remove unused matrix arg
April 27, 2017, 11:39 (GMT)
Cleanup: spelling
April 27, 2017, 10:29 (GMT)
Rename files to align with naming conventions for drawing engines
April 27, 2017, 09:45 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 27, 2017, 09:41 (GMT)
3D widgets were obscured by view geometry
April 27, 2017, 09:36 (GMT)
Draw scene datablock using draw manager

The scene is drawn in the populate callback, and a flag is added to do it only once per drawing cycle.
April 27, 2017, 09:31 (GMT)
Pose-mode drawing used alpha where it shouldn't
April 27, 2017, 09:11 (GMT)
Cleanup: Some style and code tweaks to Image Code after changes.

Whitespace and order of switch/case etc. Let's try to stick to float4/byte4/half4/float/byte/half order as defined in "ImageDataType".
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021