Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3942 / 8462

April 7, 2017, 10:49 (GMT)
Cycles: Fix corrupted mesh render when topology differs at the next frame
April 7, 2017, 10:33 (GMT)
OpenGL: Port wm_manipulator_geometryinfo_draw

Thanks to Cl�ment Foucault for the help with the Batch API!
April 7, 2017, 10:32 (GMT)
Fix wm_manipulators.c wrongly include of GL/GLEW.h
April 7, 2017, 10:28 (GMT)
OpenGL: Port arrow_manipulator.c to gawain

The conversion of wm_manipulator_geometryinfo_draw is still pending.
Revision 91b9db0 by Mai Lavelle (master)
April 7, 2017, 10:06 (GMT)
Cycles: Change work pool and global size of split CPU for easier debugging
Revision 8f85ee2 by Mai Lavelle (master)
April 7, 2017, 10:06 (GMT)
Cycles: Fix indentation
Revision 5b45fff by Mai Lavelle (master)
April 7, 2017, 10:06 (GMT)
Cycles: Add missing flush
Revision d66ffae by Mai Lavelle (master)
April 7, 2017, 10:06 (GMT)
Cycles: Check ray state properly to avoid endless loop

The state mask wasnt applied before comparison giving false results. It
shouldnt really happen that a ray state contains any flags that need to
be masked away, but if it does happen its better to not get stuck.
April 7, 2017, 09:06 (GMT)
Alembic: documented use of CacheReader struct
April 7, 2017, 09:03 (GMT)
Alembic: just pass NULL when we know mcmd->reader is NULL.

More explicit, easier to read & understand.
April 7, 2017, 08:44 (GMT)
Fix building alembic gtest with buildinfo...
April 7, 2017, 07:58 (GMT)
Fix compilation error after recent changes
Revision 9c01aaa by Mike Erwin (master)
April 7, 2017, 07:08 (GMT)
OpenGL: disable rotate manipulator clipping on Mac

This fixes T51143.

gl_ClipDistance is part of GLSL version 1.3 but Mac is stuck on 1.2 for now.

This workaround uses GPU_SHADER_3D_UNIFORM_COLOR for the entire rotation widget, ignoring any clipping plane. The CLIPPING shader only works on GLSL 1.3+ so I removed its 1.2 cruft.

A legacy implementation using gl_ClipVertex might be possible, but is not worth the effort. This problem (and workaround) goes away when all platforms move to 3.3 core profile.
Revision c986a2c by Mike Erwin (master)
April 7, 2017, 06:57 (GMT)
fix rotation manipulator's Push/PopMatrix balance

Was popping out the bottom of the stack.
April 7, 2017, 04:38 (GMT)
Merge branch 'blender2.8' into custom-manipulators
April 7, 2017, 01:47 (GMT)
Fix T51137: Edge Rip Hangs
April 7, 2017, 00:06 (GMT)
Remove DNA_workspace_types

Accidentally committed after choosing not to rename
Revision 115a889 by Mike Erwin (master)
April 6, 2017, 23:37 (GMT)
OpenGL: refactor ui_panel_category_draw_tab

changes:
- exact vertex count
- take bool (filled vs outline) instead of GLenum

This function has some flexibility that is not currently used. I left that in.
Revision f696784 by Mike Erwin (master)
April 6, 2017, 23:15 (GMT)
OpenGL: refactor UI_draw_roundbox functions

Each function takes a bool (filled vs outline) and a color. We already had multiple ways of passing color in; these are still here. Special variant for anti-aliasing.

- took GLenum out of interface
- removed UI_RB_ALPHA flag (only one place really used it)
- use exact vertex count
- removed redundant state changes (BLEND, LINE_SMOOTH)
April 6, 2017, 23:09 (GMT)
Fix search menu using wrong search list in full window draw mode

Turns out we can't use static struct data here, so just adding logic for
freeing custom search data when needed.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021