September 29, 2016, 23:28 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
September 29, 2016, 23:18 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/blenloader/intern/writefile.c |
September 29, 2016, 19:23 (GMT) |
OpenGL: draw nurbs control verts with new imm mode patch P397 by @lichtwert + minor const by @merwin Notes from drawvertsN function: this used to be called twice (once for selected/active, once for unselected -- guess: to avoid state switches[color]?) this used to be called in a loop, too (subcurves), moved the loop here to avoid multiple init stuff Part of T49043 |
September 29, 2016, 19:15 (GMT) |
Cleanup: Style |
September 29, 2016, 18:47 (GMT) |
OpenGL: draw speaker with new immediate mode patch P388 by @lichtwerk, I tweaked a few things. Since speaker theme color is opaque we leave blend mode alone. Part of T49043 |
September 29, 2016, 16:56 (GMT) |
Merge branch 'temp_manipulators_core' into custom-manipulators |
September 29, 2016, 16:50 (GMT) |
More fixes for recent refactor |
September 29, 2016, 16:40 (GMT) |
Some fixes for manipulator tweaking after recent changes |
September 29, 2016, 14:00 (GMT) |
Cycles: Support earlier tile rendering termination on cancel It will discard the whole tile, but it's still kind of more friendly than fully locked interface (sort of) for until tile is fully sampled. Sorry if it causes PITA to merge for the opencl split work, but this issue bothering a lot when collecting benchmarks. |
September 29, 2016, 13:48 (GMT) |
Cycles: Fix typo in shader cancel routines |
September 29, 2016, 13:00 (GMT) |
Adopt referenced scene in the context when evaluating sequences within a Scene Strip This change makes it so that when the sequences within a Scene strip are evaluated, they use the Scene that they come from as the context as opposed the Scene that the Scene strip is in. This is necessary, for example, in the case of the MulticamSelector where it needs to reference strips in the original Scene as opposed to the Scene where the Scene strip is located. Patch by @Matt (HyperSphere), thanks! |
September 29, 2016, 08:20 (GMT) |
Cycles: Improve OpenCL line information handling Previously it was falling back to just a path after #include statement was finished. Now we fall back to a proper current file name after dealing with the preprocessor statement. |
September 29, 2016, 08:11 (GMT) |
Cycles: Cleanup file headers Some of the files were wrongly attributing code to some other organizations and in few places proper attribution was missing. This is mainly either a copy-paste error (when new file was created from an existing one and header wasn't updated) or due to some refactor which split non-original-BF code with purely BF code. Should solve some confusion around. |
September 29, 2016, 08:05 (GMT) |
Update source tgz builder script Was broken since splitting BKE_blender_version from BKE_blender. |
September 29, 2016, 01:57 (GMT) |
[MSVC] make.bat updates. - The build folder name used to be depended on the order of the parameters, this is now normalized to "build_windows_[Release/Full/Lite/Headless/Cycles/Bpy]_[x86/x64]_vc[12/14]_[Release/Debug]" regardless of the order of the parameters. -Use CUDA8 for all kernels when building the release convenience target with visual studio 2015 |
September 28, 2016, 23:27 (GMT) |
Revert "[Windows/MSVC] Blosc doesn't require debug libraries." turns out it's a C++ lib now-days and it *DOES* require debug libs. This reverts commit bde5eb8b6303d8d92b7c41d4a3f041bbb73c162d. |
September 28, 2016, 23:22 (GMT) |
Fix Windows mouse wheel scroll speed In Windows, event dispatching code is throwing out the wheel scroll count value. Despite of how many fast you move the wheel, it only make one-notch scroll event. This patch convert wheel event to multiple 1-notch wheel events. This also correct the handling of smooth scroll mouse wheel (which can report smaller than 1-notch wheel movement) by accumulating the small wheel delta values. Reviewers: djnz, shadowrom, elubie, #platform:_windows, sergey, juicyfruit, brecht Reviewed By: shadowrom, elubie, #platform:_windows, brecht Subscribers: dingto, elubie, brachi, brecht Differential Revision: https://developer.blender.org/D143 |
September 28, 2016, 23:00 (GMT) |
Merge branch 'temp_manipulators_core' into custom-manipulators |
September 28, 2016, 22:59 (GMT) |
Fix some errors in last commit |
September 28, 2016, 22:53 (GMT) |
Make branch compile after latest merge |
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