Blender Git Loki

Kaikki Blender Git kommitit.

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October 1, 2016, 12:25 (GMT)
dynamic fracture can now react to multiple impacts on initial shard and 1st level shards
October 1, 2016, 11:37 (GMT)
Cycles: implement partial constant folding for exponentiation.

This is also an important mathematical operation that can be folded
if it is known that one argument is a certain constant. For colors
the operation is provided as a Gamma node.

The SVM Gamma node needs a small fix to make it follow the 0 ^ 0 == 1
rule, same as the Power node, or the Gamma node itself in OSL mode.

Reviewers: #cycles

Differential Revision: https://developer.blender.org/D2263
Revision 5753a14 by Mike Erwin (master)
October 1, 2016, 00:44 (GMT)
OpenGL: new built-in shaders for drawing points

Both of these draw round points with jaggy edges, but treat color & size differently.
September 30, 2016, 23:56 (GMT)
Add default UV coordinates for torus primitive.

Fixes T47489.

Reviewed By: brecht
September 30, 2016, 23:55 (GMT)
Fix MSVC compiler warning due to using */* to start comment.
Revision d1b21d1 by Mike Erwin (master)
September 30, 2016, 23:51 (GMT)
OpenGL: add support for programmable point size

And enable point sprites always. Fragment shaders can use gl_PointCoord now.
Revision 82648a8 by Mike Erwin (master)
September 30, 2016, 23:10 (GMT)
OpenGL: make platform requirements explicit

At context startup, make sure our assumptions about the OpenGL version are true. Should match since we set up the contexts... but this is what asserts are for, to check "should"s!

Part of T49012
September 30, 2016, 16:12 (GMT)
More UI stuff, still very rough and depends on pose lib preview property.
September 30, 2016, 14:00 (GMT)
Merge branch 'master' into asset-engine
September 30, 2016, 13:10 (GMT)
Poselib UI tweaks
September 30, 2016, 13:10 (GMT)
Allow only cameras to be assigned to the TimelineMarker.camera prop
September 30, 2016, 12:04 (GMT)
Merge branch 'master' into temp-sybren-poselib
September 30, 2016, 12:03 (GMT)
Poselib UI updates
September 30, 2016, 10:15 (GMT)
Cleanup: Naming in EditNormals modifier
September 30, 2016, 09:13 (GMT)
Normal edit modifier: Fix relation builder for the new dependency graph
September 30, 2016, 09:05 (GMT)
Depsgraph: Report proper error when modifier fails to create relation link
September 30, 2016, 08:36 (GMT)
CUEW: Use latest upstream version

Fixes typo in README :)

Thanks to @jesterKing!
September 30, 2016, 08:14 (GMT)
Fix T49489: Pose marker in camera action + marker bound to camera -> crash.

'camera' Object pointer of TimeMarkers is a 'temp' hack since Durian project...
Would need to be either made definitive now, or removed/reworked/whatever.

But since we intend to use that object pointer for other needs, and current code
could lead to crashing .blend files, for now let's fix that mess (was missing
some bits in read code, and also totally ignored in libquery code).

Should be safe for 2.78a.
September 30, 2016, 05:41 (GMT)
UPBGE: Fix crash when calling shade_light texture when mtex has no tex.
September 29, 2016, 23:29 (GMT)
Merge branch 'master' into temp_manipulators_core
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021