January 25, 2021, 06:40 (GMT) |
Fix T85010: Cycles viewport not showing certain material changes when using GPU compute Modifications to triangle shader association were not considered when checking for updates and the associated device data array was not tagged as modified so it was not resent to the device(s). |
January 25, 2021, 06:40 (GMT) |
Cleanup: compiler warning, clang-format, spelling |
January 25, 2021, 06:21 (GMT) |
Merge branch 'master' into temp-geometry-nodes-normal-attribute |
January 25, 2021, 05:07 (GMT) |
Start implementing attribute domain conversions This doesn't compile, and it isn't even close to finished, but it's a start at basic domain conversion, which are generally simple operations that just depend on the topology of the mesh. Next steps are creating a new attribute with the calculated values, and more importantly templating this to work with different attribute types. |
January 25, 2021, 05:01 (GMT) |
Merge branch 'blender-v2.92-release' |
January 25, 2021, 04:51 (GMT) |
Fix T84705: Snapping strip handle offset animation Only offset animation if whole strip is snapped. Bug introduced in e36c05b3d191. Reviewed By: ISS Differential Revision: https://developer.blender.org/D10116 |
January 25, 2021, 04:42 (GMT) |
VSE: Inherit blend mode with single input effects It is very likely, that after applying effect like transform or speed on strip with certain blending, user would want to change effect blending to match original strip. Feature suggested on RCS: https://blender.community/c/rightclickselect/HVgbbc/ Reviewed By: ISS Differential Revision: https://developer.blender.org/D10156 |
January 25, 2021, 04:09 (GMT) |
Merge branch 'blender-v2.92-release' |
January 25, 2021, 04:03 (GMT) |
Fix T83267: Crash prefetching scene strip in meta strip Scene strips can't be prefetched and seq_prefetch_do_skip_frame() should check if scene strip is in timeline. But it did not recurse into meta strips, which resulted in crash. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9999 |
January 25, 2021, 03:55 (GMT) |
Fix T82698: Speed effect not working on generator strips Generator strips with zero inputs have their length set to 1 pernamently. In some cases it is useful to use speed effect on these strips because they can be animated. This can be done by using their length as is on timeline as content length. This is very simplified and temporary solution, as cutting these strips won't give expected results. Lot of code relies on length of these strips being fixed to 1, resolving this properly should be done by T59540. Reviewed By: sergey Differential Revision: https://developer.blender.org/D10026 |
January 25, 2021, 03:42 (GMT) |
Fix T83266: Proxy building with meta strips fails Building proxy with meta strip selected resulted in attempt to render meta strip itself and save result as image as is done when building image proxies. Remove meta strip from list of supported strips. Multicam, Meta and scene strip are cleared from poll function in UI as well. Reviewed By: sergey Differential Revision: https://developer.blender.org/D10001 |
January 25, 2021, 03:28 (GMT) |
VSE: Remove skip_disk_cache argument This argument was used to prevent infinite loop in lookups between disk and RAM cache. Code was refactored, so this can be handled internally in cache. Reviewed By: sybren, sergey Differential Revision: https://developer.blender.org/D9955 |
January 25, 2021, 02:49 (GMT) |
Cleanup: minor changes and comments to screen_bounds_get access |
January 25, 2021, 02:44 (GMT) |
Fix view-axis gizmo tool-tip placement Bounding box calculation ignored the gizmo size preference. |
January 25, 2021, 02:38 (GMT) |
Merge branch 'blender-v2.92-release' |
January 25, 2021, 02:37 (GMT) |
Merge branch 'blender-v2.92-release' |
January 25, 2021, 02:34 (GMT) |
Fix ruler end-caps not following interface scale |
January 25, 2021, 02:30 (GMT) |
UV: tweak island select behavior Selecting inside an island no longer de-selects when it's too far from an edge. When edge select fails fall back to inside-face test. This follows 908b383b7d2199c0c614d085ff65a03eb7852274 which made this change for face-select. Apply to island selection since it doesn't make sense for island select to behave differently. |
January 24, 2021, 23:16 (GMT) |
UI: Gizmo Tooltip Positioning Position Gizmo tooltips below their bounds so they do not obscure the content. Differential Revision: https://developer.blender.org/D9793 Reviewed by Julian Eisel |
January 24, 2021, 21:33 (GMT) |
Asset Browser: Support dragging in object-data assets (meshes, curves, etc.) The Asset Browser already displayed object-data assets, but you couldn't actually drag & drop them. This is now supported. The object-data drop poll needed access to the data-block. But with a small tweak it doesn't need that and can just check the ID type (which is known for asset dragging too). Part of T82661. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021