April 5, 2016, 18:12 (GMT) |
Blender 2.77a: Use proper char for the release |
Revision 89f6987 by Campbell Barton (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 10:45 (GMT) |
Fix UV-Editor crashes w/ over SHRT_MAX UV's |
Revision 63e0d3a by Tamito Kajiyama / Campbell Barton (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 09:34 (GMT) |
Fix T47705: Freestyle line glitch. The addressed issue is a regression from Blender 2.75, after the internal switch from double to single precision floating-point numbers in the Freestyle code base. Face normal calculations require the higher precision during the computations, even though the results can be stored as single precision numbers. |
Revision 2490779 by Campbell Barton (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 09:02 (GMT) |
Correct merge error |
Revision 8b55e0e by Campbell Barton (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:58 (GMT) |
Remove newly added function (harmless but unused) |
Revision d979ba0 by Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:55 (GMT) |
Blender 2.77a: Point addons to a new submodule hash |
Revision 19f3230 by Bastien Montagne / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:51 (GMT) |
Particles: Fix broken grid distribution in some case from own recent rB201d3938622. |
Revision e97db72 by Bastien Montagne / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:51 (GMT) |
Fix T47902: Particle grid not using modifier stack, Take II. Now only fix correct handling of use_modifier_stack for grid distribution, fixing it globally breaks all existing edited hair systems. :/ |
Revision 2d887ae by Bastien Montagne / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:50 (GMT) |
Revert "Fix T47902: Particle grid not using modifier stack." This reverts commit 2bd3acf7cd27c0c3ee77b10d56b91c3b03226d39. Commit is valid in theory - but in practice, it means nearly all edited hair systems would need to be re-created from scratch... Not nice, so better revert and note in code that particle distribution is ugly and does not respect 'use modifier stack' option in most cases. |
Revision ebceb93 by Bastien Montagne / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:50 (GMT) |
Fix T47902: Particle grid not using modifier stack. Disclaimer: this is tentative fix, seems to be working but you never know with particles. If issue arise, we'll just revert this commit and hide 'use modifier stack' option for grid distribution instead. This commit also try to make choice of which dm to use during distribution more generic (deduplication of code), again hopping not to break anything. :P |
Revision 828c795 by Campbell Barton (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:48 (GMT) |
Fix error in ghash/gset_ensure_p_ex The key is needed in the case the ghash resizes. Caused regression T47984. |
Revision 275ca01 by Bastien Montagne / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:46 (GMT) |
Fix T47939, take II: Check clang package version, not llvm-devel one. Looks like some distro still provide llvm-3.4-devel, while no more clang-3.4. Since clang depends on llvm of same version, check clang only should ensure us we also have matvhing llvm... *sigh* |
Revision 95de7b9 by Bastien Montagne / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:46 (GMT) |
Fix T47939: Install Deps OSL 1.7.1 and clang-3.5 Until we officially support llvm3.5 or more, only allow for 3.4 llvm packages, and build own stuff otherwise... |
Revision f36de27 by Campbell Barton (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:45 (GMT) |
Fix T47848: Fix regression in sequencer GL render Own changes in 2.77 broke off-screen render with scene render size doesn't match output. |
Revision fc78a58 by Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:41 (GMT) |
Cycles: Fix wrong camera in volume check when domain is only visible to camera rays |
Revision 37ab16d by Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:36 (GMT) |
Cycles: Fix regression caused by recent camera-in-volume commit Stupid me forgot that we don't have stop-element in the stack yet. |
Revision 45e68e1 by Brecht Van Lommel / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:36 (GMT) |
Fix T47971: rigid body baking crash due to thread race condition. |
Revision 754566c by Campbell Barton / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:36 (GMT) |
Fix T48030: Can't zoom VSE properties panel |
Revision a5cfe0f by Campbell Barton / Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:36 (GMT) |
Fix curve adding 3D nurbs when 2D is set Ctrl-LMB ignored 2D constraint |
Revision da0ce86 by Sergey Sharybin (blender-v2.77-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 5, 2016, 08:36 (GMT) |
Cycles: Make curves modified by a taper object with modifier considered a deform modified That might consider a bit more objects to be considered deform modified, but it covers common case of using taper object without require of doing recursive checks. In worst case it'll be just some extra synchronization time, no render time difference will happen for false-positive because of extra checks happening in Cycles. |
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