Blender Git Loki

Blender Git "blender-v2.79b-release" branch commits.

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January 8, 2018, 16:21 (GMT)
(Nodes) Display image name if any in the Image and Texture Image node title
January 8, 2018, 16:21 (GMT)
Fix T53650: remove hard limits on force field size and max distance.

Differential Revision: https://developer.blender.org/D2987
January 8, 2018, 16:21 (GMT)
Fix leak when rendering OpenGL animations

We were duplicating rectf twice :/

Patch by Cl�ment Foucault.
January 8, 2018, 16:21 (GMT)
Fix T52953: Crash removing material
January 8, 2018, 16:19 (GMT)
Fix T53678: Smart Project UV margin ignores units
January 8, 2018, 16:18 (GMT)
nstall_deps: llvm downloads new website location

Patch by Lucas Walter (@lucasw), thanks.

Reviewers: mont29

Reviewed By: mont29

Subscribers: mont29

Differential Revision: https://developer.blender.org/D2983
January 8, 2018, 16:17 (GMT)
Fix T53513: Particle size showing in multiple places

Technically this was introduced in 01b547f9931970050e when
exposing size and randomness for particles.

This "fixes" makes sure particle size and size randomness is always in the
Render panel when it affects the particle system (i.e., always unless using
advanced hair or hair that is not rendering groups/objects).
January 8, 2018, 16:16 (GMT)
Fix T53639: text sequence strips no stamped into render.

Differential Revision: https://developer.blender.org/D2977
January 8, 2018, 16:16 (GMT)
Fix MSVSC2017 error

The last compiler version needs this include
January 8, 2018, 16:15 (GMT)
bpy_extras: add missing colorband keymap to keyconfig_utils.py

fixes failing ctest script_load_keymap
January 8, 2018, 15:49 (GMT)
Fix missing SpinLock typedef on macOS
January 8, 2018, 15:49 (GMT)
Fix T53068: AMD Threadripper not working well with Blender

The issue was caused by SpinLock implementation in old pthreads we ar eusing on
Windows. Using newer one (2.10-rc) demonstrates same exact behavior. But likely
using own atomics and memory barrier based implementation solves the issue.

A bit annoying that we need to change such a core part of Blender just to make
specific CPU happy, but it's better to have artists happy on all computers.

There is no expected downsides of this change, but it is so called "works for
me" category. Let's see how it all goes.
January 8, 2018, 15:49 (GMT)
Cycles: Fix compilation error of standalone application
January 8, 2018, 15:49 (GMT)
Cycles: Fix compilation error with OIIO compiled against system PugiXML
January 8, 2018, 15:49 (GMT)
Cycles: Fix compilation error with latest OIIO

There was some changes about namespaces, which causes ambiguities.

Replaces using namespace with an explicit symbols we need. Is good idea to NOT
pull in the whole namespace anyway!
January 8, 2018, 15:47 (GMT)
Fix T52818: Tangent space calculation is really slow for high-density mesh with degenerated topology

Now we replace O(N^2) computational complexity with O(N) extra memory penalty.
Memory is much cheaper than CPU time. Keep in mind, memory penalty is like
4 megabytes per 1M vertices.
January 8, 2018, 15:47 (GMT)
Mikkspace: Cleanup, reduce indentation level
January 8, 2018, 15:46 (GMT)
Fix T53398: Surface deform modifier says that convex polygons are concave for big faces

Dot-product for angle check need either to be divided by vectors magnitude or be
calculated for normalized vectors.
January 8, 2018, 15:46 (GMT)
Fix T53499: Cannot load DPX files

The issue was caused by unspecified color transfer. New behavior gives same
result as other viewers here, so likely is fine :)
January 8, 2018, 15:46 (GMT)
Fix T53007: OpenSubdiv + transparency = artefact/crashes
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021