January 8, 2020, 15:56 (GMT) |
GPencil: Cleanup - remove more ToDo and unused code |
January 8, 2020, 15:49 (GMT) |
GPencil: Cleanup - Remove unused function |
January 8, 2020, 15:48 (GMT) |
Codesign: Correct appplication bundles files collection Made it so it works from mounted DMG directory. |
January 8, 2020, 15:39 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 8, 2020, 15:38 (GMT) |
Merge branch 'master' into greasepencil-object |
January 8, 2020, 15:38 (GMT) |
Codesign: More tweaks for non-Blender bundles - Allow spaces in bundle name - More correct logic to get volume name (for the case when there is no '-' separator in the DMG name). |
January 8, 2020, 15:34 (GMT) |
GPencil: Cleanup unused code |
January 8, 2020, 15:32 (GMT) |
GPencil: Cleanup - Remove unused code and module |
January 8, 2020, 15:31 (GMT) |
Codesign: Tweaks to be able to sign non-Blender bundles |
January 8, 2020, 15:28 (GMT) |
GPencil: Cleanup - Rename functions |
January 8, 2020, 15:22 (GMT) |
GPencil: Cleanup |
Revision 2abb28f by Bastien Montagne (undo-experiments, undo-experiments-idnames, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) January 8, 2020, 14:51 (GMT) |
undoexp: Tag renamed ID undo steps as 'full barrier'. I.E. re-using data from old bmain is forbidden around an ID renaming. This is a bit over-protective in most cases, since renaming an ID does change its memfile data. So renamed ID should be reloaded from memfile anyway. But the problems might come (in some specific scenarii involving 'name switching' between two IDs) from name-based lookup. Those could lead to remapping some ID pointers in unchanged data-blocks to the wrong ID... |
Revision 4df786e by Bastien Montagne (undo-experiments, undo-experiments-idnames, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) January 8, 2020, 14:49 (GMT) |
undoexp: Move old-data-management code to memfile undo callbacks. Does not really make any sense to do that for any other kind of undo currently, so better keep it in dedicated undotype callbacks. |
January 8, 2020, 14:46 (GMT) |
GPencil: More cleanup |
January 8, 2020, 14:46 (GMT) |
GPencil: More cleanup |
January 8, 2020, 14:44 (GMT) |
Codesign: Allow signing standalone executable files |
Revision 6766efc by Bastien Montagne (undo-experiments, undo-experiments-idnames, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) January 8, 2020, 14:35 (GMT) |
undoexp: add a way to prevent re-using data from old bmain for memfile undo. There are cases where we need a full 'clean' re-read of stored memfile data. This include some (rather uncommon, but possible) ID rename situations, and also likely some switching between memfileundo and edit-data undo systems. |
Revision b171e40 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 8, 2020, 13:57 (GMT) |
GPencil: Refactor: Fix outline depth mixing This uses a costly depth reprojection in the fragment shader. This might get optimized a bit in the future. Unfortunately it's the only way to get the same accurate depth as what the gpencil engine outputs. |
Revision d9f0885 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 8, 2020, 13:57 (GMT) |
Gpencil: Refactor: Overlay: Fix crash when no gpencil object is active |
January 8, 2020, 12:10 (GMT) |
GPencil: First step to clear old code after refactoring Still need more clear. |
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Master Commits
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