January 7, 2020, 14:46 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 7, 2020, 14:46 (GMT) |
GPencil: Fix damaged Overlay panel in Vertex Paint mode |
January 7, 2020, 14:45 (GMT) |
GPencil: Fix damaged Overlay panel in Vertex Paint mode |
Revision 55f38e4 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Edit Mode: Add support for minor features Add support for stroke color, vertex opacity and show stroke endpoints. |
Revision 41c45ae by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Fix multiedit having less predecence than onion skin |
Revision d333b0c by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Disable GPencil Outline in edit mode |
Revision a1285eb by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Edit Mode support. |
Revision 75fc2bd by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Fix old implementation crashing on startup |
Revision b83692e by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Replace Stroke Miter break by rounded corners Also fix stroke ends being twice too long. |
Revision 981c49f by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Add outline overlay This does not work correctly on square & dot strokes. Also another issue is the depth blending. We need to fix the depth of the outline geometry to match the 2D projection we do in the gpencil engine. |
Revision fb51417 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Move vertex shader logic to gpencil_common_lib.glsl This is to be able to reuse the code in other engines/shaders. |
Revision 93c9347 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Use drawcall matrices instead of custom one |
Revision 41cef13 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Move batch cache functions to DRW module This is in preparation of drawing the overlays. |
Revision 2737bcd by Bastien Montagne (undo-experiments, undo-experiments-idnames, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) January 7, 2020, 14:30 (GMT) |
Change message in case of pointer collision to always print. It is very difficult to test that code, as pointer collisions are expected to be rather rare... So for now systematically print when we detect one, could be at least a useful hint in bug report. And some more comments. |
Revision a0caa9e by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:27 (GMT) |
Cleanup: GPencil: Move GP_MATERIAL_BUFFER_LEN define to a common place |
Revision 154fa8b by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:27 (GMT) |
GPencil: Refactor: Move iterator to BKE |
January 7, 2020, 13:15 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 7, 2020, 13:14 (GMT) |
Merge branch 'master' into greasepencil-object |
January 7, 2020, 11:55 (GMT) |
GPencil: Fix wrong functions name after merge |
January 7, 2020, 10:38 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor Conflicts: source/blender/editors/gpencil/gpencil_data.c source/blender/editors/gpencil/gpencil_edit.c source/blender/editors/gpencil/gpencil_utils.c |
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