Blender Git commits from all branches. Page: 1370 / 2888 February 22, 2019, 13:28 (GMT) | pass index to function in displace modifier
| February 22, 2019, 13:27 (GMT) | fix and cleanup
| February 22, 2019, 13:27 (GMT) | integer socket
| February 22, 2019, 12:53 (GMT) | remove unnecessary file
| February 22, 2019, 12:53 (GMT) | utility function
| February 22, 2019, 12:42 (GMT) | improved naming
| February 22, 2019, 11:15 (GMT) | make usage of opensubdiv in subsurf and multires optional, allow switching to legacy mode
| February 22, 2019, 08:12 (GMT) | GP: Reorganize Draw Mode
Now, the parameter only works with 3D space depth ordering. The Back and Front depths are incompatible with 3D Space mode.
Options are: - Back - Front - 3D Space->2D Layers (default) -3D Space->3D Space (new mode)
| February 21, 2019, 15:56 (GMT) | Merge branch 'master' into functions
| February 21, 2019, 15:56 (GMT) | new Driver Variable type that evaluates a function
| February 21, 2019, 15:54 (GMT) | vector socket actually works now
| February 21, 2019, 15:51 (GMT) | add function relations
| February 21, 2019, 13:32 (GMT) | Use weight function in displace modifier
| February 21, 2019, 13:27 (GMT) | improved C function API
| February 21, 2019, 12:40 (GMT) | read from original tree
| February 21, 2019, 11:35 (GMT) | GP: Cleanup style
| February 21, 2019, 11:28 (GMT) | Merge branch 'master' into greasepencil-object
| February 21, 2019, 11:27 (GMT) | GP: Define new Draw Mode
Add a new Draw Mode to display panel in order to define the z-.depth order of the strokes using the real 3D position and not the 2D layer position.
This change makes possible to use VR with grease pencil drawings because the depth of the strokes change with camera position. | February 20, 2019, 16:20 (GMT) | Merge branch 'master' into functions
| February 20, 2019, 16:19 (GMT) | simple to use function timer
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