Blender Git Loki

Blender Git commits from all branches.

Page: 152 / 2888

August 15, 2021, 17:39 (GMT)
Cleanup: Changed the place of the store_draw_data functions of convex hull and trimesh so that they are called from the draw engine instead.
August 15, 2021, 14:51 (GMT)
Compositor: Enable can_be_constant on matte nodes where possible
August 15, 2021, 14:33 (GMT)
Compositor: Full frame Luminance Key node
August 15, 2021, 14:09 (GMT)
Merge branch 'master' into asset-greasepencil
August 15, 2021, 14:02 (GMT)
Compositor: Full frame Keying Screen node
August 15, 2021, 13:32 (GMT)
Cleanup : C/C++ code style format
August 15, 2021, 13:30 (GMT)
Fixed build warning
August 15, 2021, 13:06 (GMT)
Merge branch 'master' into soc-2021-curves
August 15, 2021, 12:36 (GMT)
Merge branch 'master' into soc-2021-curve-fillet
August 15, 2021, 10:38 (GMT)
adaptive_cloth: fix: Mesh: collapse edge: can lead to loose verts

The previous commit can lead to loose verts (verts that don't have any
edges attached). Such verts should be deleted.
August 15, 2021, 10:10 (GMT)
Compositor: Full frame Keying node
August 15, 2021, 09:54 (GMT)
Correct Fix for pixel errors in the first thumbanail for each strip.
August 15, 2021, 07:13 (GMT)
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-extrude-and-move

# Conflicts:
# source/blender/blenkernel/BKE_node.h
August 15, 2021, 07:05 (GMT)
Changes based on review by Jacques Lucke
(JacquesLucke)
August 15, 2021, 06:21 (GMT)
Merge branch 'master' into xr-controller-support
August 15, 2021, 06:18 (GMT)
XR: Support dynamic controller model components

Updating the transforms, or "animating", supported controller
model parts (trigger, grip, thumbstick, etc.) provides better visual
feedback for the user and adds little overhead due to caching of node
transforms/indices.
August 15, 2021, 00:10 (GMT)
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-remesh-blocks

# Conflicts:
# source/blender/blenkernel/BKE_node.h
# source/blender/modifiers/CMakeLists.txt
August 15, 2021, 00:07 (GMT)
Changes based on review by Hans Goudey (HooglyBoogly) and Jacques Lucke
(JacquesLucke)
August 14, 2021, 20:40 (GMT)
disable X11 for Wayland-only build
August 14, 2021, 20:27 (GMT)
GHOST/wayland: use Wayland only when 'BLENDER_WAYLAND' is set

When the X11 and Wayland backends are available, only query Wayland when
the BLENDER_WAYLAND environment variable is set and notify the user if this
failed.
This makes sure that Blender will always use X11. User can then opt-in to
Wayland for testing and can continue using X11 in case of issues.

Differential Revision: D11489
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021