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April 19, 2018, 17:39 (GMT)
Merge branch 'blender2.8' into topbar
April 19, 2018, 17:19 (GMT)
WIP: Remove palettecolor pointer

Still Hue/Saturation and Tint pending.

Now both are disabled while found a solution.
Revision fabfbaf by Gaia Clary
April 19, 2018, 16:56 (GMT)
Merge branch 'master' into collada
Revision baa84c6 by Gaia Clary
April 19, 2018, 16:52 (GMT)
Feature Collada: Add support for Continuous Acceleration (Fcurve handles)

This allows us to create smoother FCurves during importing Collada
Animation curves. Possibly this should become an option ionstead of
a fixed import feature.
Revision ccf0fea by Gaia Clary
April 19, 2018, 16:49 (GMT)
Refactor Collada: use BCKeyPoint to construct the exported FCurves

Before the handles where taken from the FCurves. But this caused
odd behavior when exporting Object hierarhcies with parent_inverse
matrices. Then the handles where calculated wrong. Now there wil be no
handles for those cases. (we might still consider to optionally
generate handles here (to be decided)
Revision 79cf4cb by Gaia Clary
April 19, 2018, 16:47 (GMT)
Refactor Collada: Moved check for animated curve one level up

This avoid to call the curve exporter for every curve,
regardless i it is actually exported or not.
Revision 45584c1 by Gaia Clary
April 19, 2018, 16:47 (GMT)
Refactopr Collada: Changed BCValueMap to contain Values+curve handles

This makes it easiuer to later construct the export curves.
This may later be removed again in favor of storing the data
within the FCurves themself. (I am still somewhat undecided here)
Revision 6cde60c by Gaia Clary
April 19, 2018, 16:38 (GMT)
Refactor Collada: Changed BCAnimationCurve methods to const methods
Revision 1adaf73 by Gaia Clary
April 19, 2018, 16:37 (GMT)
Refactor Collada: Added new Class BCKeyPoint
Revision 969153e by Gaia Clary
April 19, 2018, 16:33 (GMT)
Refactor Collada: Removed unused parameter from method

BCAnimationCurve::add_value(const float val, const int frame_index)
April 19, 2018, 15:20 (GMT)
Mesh deformation seems to be working
April 19, 2018, 15:13 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/blenloader/intern/versioning_280.c
source/blender/editors/space_view3d/view3d_header.c
April 19, 2018, 15:02 (GMT)
Fix missing library Palette relink

The palette pointer was not relink as expected for Brushes and GP strokes.
April 19, 2018, 13:25 (GMT)
Fix typo in #define
April 19, 2018, 13:22 (GMT)
Make global areas use properly managed screen-verts and screen-edges

* Added functions for ScrAreaMap to avoid code duplication
* Fixed loading files without top-bar not adding top-bar at all
April 19, 2018, 10:46 (GMT)
Introdicing EditMeshData
April 19, 2018, 10:46 (GMT)
Operate on CoW mesh directly, only use DM when not NULL
April 19, 2018, 10:42 (GMT)
Add ScrAreaMap struct wrapping screen-areas, -edges and -vertices

Global areas will need to use the edge and vertex lists in future too.
Once the topbar branch is merged, we can also change bScreen to use this
struct, avoiding code duplication.
April 19, 2018, 09:52 (GMT)
Don't allow changing area into topbar editor, hide its menu item

We probably want to allow Python scripts to check if an area is the
topbar or later the status bar. Not sure if that'll work right now, I
can't test since global areas are not iterable through BPY at all.
Maybe that's fine too ;)
April 19, 2018, 09:32 (GMT)
Modifiers: simple deform modifier object mode, DerivedMesh ? Mesh
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