Blender Git Loki

Blender Git commits from all branches.

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February 23, 2018, 10:02 (GMT)
UI: Increase default size of User-Preferences window

Increased it by factor 1.28 (so we get a width of 1024px).
WM_window_open_temp will ensure the window fits into the screen, so didn't need to ensure that.
February 23, 2018, 10:02 (GMT)
UI: Move User-Preferences navigation tabs to a sidebar region

This is the first commit for a bigger User-Preferences redesign, see T54115.
February 23, 2018, 09:49 (GMT)
Cleanup extra empty line

This line was introduced in previous commit by error.
February 23, 2018, 09:39 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 23, 2018, 09:37 (GMT)
Rescale Pixel Factor to to something more manageable

The old scale between 30 and 10000 was not user friendly and it was inverted (bigger value got smaller stroke)

Now the default scale is 1.0 and bigger values get thickerr strokes.
February 22, 2018, 20:54 (GMT)
DRW: Fix GPUViewport's FBOs being free in wrong ogl context.
February 22, 2018, 19:11 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into temp-drawcontext
February 22, 2018, 17:52 (GMT)
Cleaunp previous commit

This avoid pass one matrix
February 22, 2018, 17:35 (GMT)
Fix error in VFX Pixelate modifier

The location must be multiplied by ModelViewProjection matrix.
February 22, 2018, 15:36 (GMT)
GWN: Fix immediate mode when closing a window.
February 22, 2018, 15:30 (GMT)
Simplify & optimize code in BM_lnorspace_invalidate().

Quiet sure that one is correct, and it does not have to invalidate all
loops (smoothfans) of all faces of a given affected vertex, only
neighbor ones should be enough.

Also, no need to loop into smoothfans here, since we already check on
all loops of all vertices.
February 22, 2018, 15:25 (GMT)
Fix broken initialization of normals when first editing them.

rBdd6642bb80ac fixed one case but broke a lot others (including when
custom normals data were already there before strating editing the mesh...).

Now simply using same (new) code from master when creating empty clnors
data, i.e. defining sharp edges as needed to mimic results from
autosmooth shading.
February 22, 2018, 15:03 (GMT)
Merge branch 'master' into soc-2017-normal-tools

Conflicts:
source/blender/blenkernel/intern/mesh_evaluate.c
source/blender/bmesh/intern/bmesh_mesh.c
February 22, 2018, 15:03 (GMT)
Depsgraph: Wrap all arguments for modifiers relations update into a struct
February 22, 2018, 14:48 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 22, 2018, 13:34 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into temp-drawcontext
February 22, 2018, 12:19 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into temp-drawcontext
February 22, 2018, 12:18 (GMT)
DRW: Fix selection & cursor autodist not working after rendering.

That was caused by a wrong state initialization. We could remove every call to these if the state was not changed anywhere else (outside of DRW), but this is not the case...
February 22, 2018, 12:03 (GMT)
compile fixes after merge
February 22, 2018, 12:02 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/blender-v2.79a-release' into fracture_modifier

Conflicts:
source/blender/modifiers/intern/MOD_boolean.c
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021