Blender Git Loki

Blender Git commits from all branches.

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November 30, 2017, 21:06 (GMT)
Temp Hack: Fix initialization code for Hero open movie files

The initialization code must be moved to next version to manage Hero files.

This section of code must be merged to the previous version as described in the comments.
November 30, 2017, 19:11 (GMT)
Adjust UI to use new properties for falloff
November 30, 2017, 19:03 (GMT)
WIP: Calculate falloff factor
November 30, 2017, 18:11 (GMT)
New function to get frame range selected
November 30, 2017, 17:55 (GMT)
WIP: New Gauss bell curve preset
November 30, 2017, 16:34 (GMT)
WIP: Implement new cuve for multiframe falloff

Still need to define curve with bell shape and apply the falloff to multiedit.
November 30, 2017, 15:46 (GMT)
Initial code for setting the active object via workspace
November 30, 2017, 14:34 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/editors/object/object_relations.c
November 30, 2017, 04:17 (GMT)
GP Build Modifier - Layer Masking support
November 30, 2017, 03:34 (GMT)
Fix: Menu with various extra operators for active palette color was missing
November 30, 2017, 01:36 (GMT)
Cycles: Fix rendering of barbershop scene
November 29, 2017, 21:04 (GMT)
Cycles: Removed scaling from Embree's object motion blur.

Cycles native drops scaling from motion interpolation, the scale of the center of the frame gets reused to all motion positions. Embree could interpolate scaling too, but mixing the two then causes trouble with secondary rays, as Cycles does its own transformation interpolation in the intersection refinement. For now, restrict Embree to the common denominator, hopefully soon we can reintroduce scaling motion blur to Cycles.
November 29, 2017, 18:55 (GMT)
Merge branch 'id_override_static' into asset-engine

Conflicts:
source/blender/blenloader/BLO_readfile.h
source/blender/blenloader/intern/readfile.c
source/blender/makesdna/DNA_ID.h
source/blender/windowmanager/intern/wm_files_link.c
November 29, 2017, 17:58 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
November 29, 2017, 16:45 (GMT)
Merge branch 'blender2.8' into id_override_static
November 29, 2017, 16:23 (GMT)
Merge branch 'blender2.8' into id_override_static
November 29, 2017, 16:20 (GMT)
ID static override: add basic support for overriding animation.

This is very bold right now - you simply can replace (or add) an action
to an override data-block. Actions themselves are not 'customizable'
through override at all currently (we may at least add
'add/remove/replace fcurves' feature in future), and nothing else in
animdata is overridable currently.
November 29, 2017, 16:14 (GMT)
Make basic object & bones transformations overridable.

You can now override loc/rot/scale of objects and posebones.

Also added a basic operator to make an override of active linked object,
but this is very limited/wip/testing feature (you have to manually override
object and its armature, and relink to proper local overrides
yourself...). Final 'make proxy killer' will be much more automated of
course.
November 29, 2017, 16:11 (GMT)
Merge branch 'master' into fluid-mantaflow
November 29, 2017, 16:10 (GMT)
ID static override: Make most Image properties overridable.

First real 'usable' commit, will be needed by the 'virtual data-block'
asset feature (i.e. to be able to link a mere image file as if it was a
linked datablock, and generate automatically an override of it to make
it editable).
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021