Blender Git Loki

Blender Git commits from all branches.

Page: 1687 / 2888

September 12, 2017, 12:54 (GMT)
New Viewport Fast Drawing

Now a temp texture is used while the user is drawing to get an instant feedback.
September 12, 2017, 11:26 (GMT)
compile fixes after merge
September 12, 2017, 11:25 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/blender-v2.79-release' into fracture_modifier

Conflicts:
source/blender/blenkernel/intern/rigidbody.c
September 12, 2017, 10:36 (GMT)
only break constraints with threshold >= 0
September 12, 2017, 08:47 (GMT)
Update submodules to 2.79 release commits.

Should have been done before ahoy, sorry about that. Means 2.79 tag will
be one (no functionnal changes) commit ahead from our 2.79 builds, think
we can live with that.
September 11, 2017, 14:43 (GMT)
Merge branch 'blender2.8' into greasepencil-object
September 11, 2017, 14:20 (GMT)
Working basic repository list.

Also, fixed uuids generation.

And finalized/added to UI operator to add a new, empty Amber repo in
current directory.
September 11, 2017, 14:16 (GMT)
Fix segment Fault in Onion Skin after play

Sometimes, after run animation or change the frame , the drawing cache was not set as invalid and produced a segment fault.
September 11, 2017, 11:06 (GMT)
Merge branch 'id_override_static' into asset-engine
September 11, 2017, 11:05 (GMT)
Merge branch 'master' into asset-engine
September 11, 2017, 10:55 (GMT)
Merge branch 'master' into id_override_static
September 11, 2017, 10:43 (GMT)
Add new Fade and Opacity to Onion

New parameters to define the opacity and a parameter to enable/disable fade effect.
September 11, 2017, 10:43 (GMT)
Update release cycle to 'release'.
September 11, 2017, 10:26 (GMT)
Compositor: rewrote Cryptomatte string operations in C to allow for game engine builds
September 11, 2017, 10:26 (GMT)
Cryptomatte: Added extra pass that determines an "asset" name by the top level object in the hierarchy
September 11, 2017, 10:04 (GMT)
Cycles: Fixes for cryptomatte writing via coverage buffer, was writing the wrong place for material cyrptomatte
September 11, 2017, 09:47 (GMT)
Cryptomatte: fixed an issue where the eye dropper blocked all "e" key events
September 11, 2017, 09:46 (GMT)
Cycles: Cryptomatte now also has a more accurate CPU only mode that keeps a per-pixel map of coverage
September 11, 2017, 08:34 (GMT)
Make paint cursor size fix

After some testing, display the real size of the brush is not practical because is too disruptive and the size of cursor does not change with zoom factor. The decision was to use a fix size, instead of paintbrush->thickness value.
September 11, 2017, 08:20 (GMT)
Cycles: AOV and Cryptomatte passes now update right away in the compositor UI
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