Blender Git Loki

Blender Git commits from all branches.

Page: 1688 / 2888

September 11, 2017, 07:37 (GMT)
Fix T52696: Sculpt - Brush spacing pressure artifacts

Was caused by divide-by-zero in paint_stroke_integrate_overlap()
in paint_stroke.c, as identified by Bob Smith (uvwxyz).

Thanks for the report!
September 11, 2017, 07:36 (GMT)
Fix T52701: Mesh shortest path fails at boundaries
September 10, 2017, 18:18 (GMT)
PyAPI: Fix mathutils freeze allowing owned data
September 10, 2017, 18:18 (GMT)
Fix T52531: Blender 2D stabilisation node issue when autoscale is selected

Threading conflict, should be safe for 2.79.
September 10, 2017, 17:38 (GMT)
UI: Change simplify options order
September 10, 2017, 17:18 (GMT)
Fix error in simplify

The simplify was pplied with master check disabled
September 10, 2017, 14:55 (GMT)
Simplify: new option to remove fill lines

For filling areas, sometimes is good to have a way to hide the external line of the stroke that makes the fill when select simplify.

Fixed the error of render flag because the storage field was too small, so a new field has been added for simplify only.
September 10, 2017, 12:41 (GMT)
merged the master branch
September 10, 2017, 10:16 (GMT)
New Information Panel

This panel shows information about number of layers, frames, strokes, points and palettes used.

Notes: The number of frames in the internal data, not the number of different keyframes number.

The panel is not updated automatically to avoid performace issues. Close and reopen panel to refresh. Maybe, this could be changed, but need to be checked before.
September 10, 2017, 08:07 (GMT)
DNA data for explicitly storing hair guide curves.

The idea is to separate guide curves from the various methods of
generating them. Guides could be created explicitly (as hair
strands), or automatically from vertices or external mesh data.

A guide then forms the basis for interpolating the render data
(fibers).
September 10, 2017, 08:04 (GMT)
Merge branch 'blender2.8' into greasepencil-object
September 10, 2017, 08:02 (GMT)
New Simplify panel

These options allow to speed up the viewport similar to mesh simplify.

Note: The render options are disabled while the render workflow is defined.
September 9, 2017, 14:17 (GMT)
Apply lattice modifer in each frame

The lattice must be evaluated in each frame, not in the location of the first frame only.
September 8, 2017, 21:43 (GMT)
Expose scene > engine in the UI (render panel)
September 8, 2017, 21:43 (GMT)
Use workspace -> engine in the opengl render
September 8, 2017, 21:43 (GMT)
Use workspace -> engine in the viewport

Not yet for OpenGL render.
September 8, 2017, 21:43 (GMT)
Collection Panel: Get mode from workspace

Those overrides will change, and this panel may not exist in the future.
But meanwhile let's make things work as tey were supposed to.
September 8, 2017, 21:43 (GMT)
Context: Expose "engine" for Python and add BKE_render_engine_get()
September 8, 2017, 21:43 (GMT)
Properties Editor: Add Workspace and organize context path

We now have the properties of:

Scene, Scene > Layer, Scene > World, Workspace

[Scene | Workspace] > Render Layer > Object
[Scene | Workspace] > Render Layer > Object > Data
(...)

We use Scene or Workspace depending on workspace.use_scene_settings.

Also, we no longer expose the object in the collection context.
Since this should go away (and at the very least we should get the mode
from the workspace).
September 8, 2017, 19:42 (GMT)
Workspace: Add (render) engines

We still need to change the viewport so it uses this instead of scene.rd.engine.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021