Blender Git Loki

Blender Git commits from all branches.

Page: 1746 / 2888

June 15, 2017, 21:41 (GMT)
Merge branch '28' into custom-manipulators
June 15, 2017, 20:53 (GMT)
Initial bisect widget

Uses view 3d manipulator option
June 15, 2017, 20:29 (GMT)
Merge branch '28' into custom-manipulators
June 15, 2017, 20:24 (GMT)
Add support for delayed removal

This is needed so manipulators can tag themselves for removal
without causing problems from freeing data within a callback.

Also use properties within the dial manipulator and fix an error where
removing a wmManipulatorGroupType didn't remove its keymap.
June 15, 2017, 18:12 (GMT)
Fix error in Cameraview when zoom

The problem was related to object scale
June 15, 2017, 15:33 (GMT)
Merge branch '28' into custom-manipulators
June 15, 2017, 15:05 (GMT)
allow triggering in external mode too
June 15, 2017, 14:57 (GMT)
Fix segment fault if palette is missing

In some weird situations the palette can be removed.

We could consider to remove all strokes in this situation, but need further analysis. We keep the pointer checking as initial solution.
June 15, 2017, 14:57 (GMT)
Added point to origin and LMB click
June 15, 2017, 14:55 (GMT)
Implement a hash to relink palettes

Add a hash system when relink the colors to strokes to avoid the loop of all colors for each stroke.

Could use a hash for palettes, but as usually the number of palettes is very low, the speed up using hash doesn't worth the code complexity.
June 15, 2017, 11:50 (GMT)
automated some UI selections

now smoke domains set volume cache automatically, liquid domains set surface cache automatically
June 15, 2017, 11:10 (GMT)
New icon for Outliner and changes in Stroke Paint icon

The outliner icon for grease pencil must be gray to keep UI consistency.

Changed the stroke paint icon to make more visible.

Icon design credits go to Matias Mendiola
June 15, 2017, 11:05 (GMT)
Merge branch '28' into custom-manipulators
June 15, 2017, 10:27 (GMT)
Merge branch '28' into custom-manipulators
June 15, 2017, 10:20 (GMT)
Dial manipulator didn't have a modal callback

Until 3d-viewport manipulators change functionality we need to it
working how it already is.

So add modal operator which is called from draw when there are no
properties applied to the manipulator.

This will be needed to have a general rotation manipulator.
June 15, 2017, 08:24 (GMT)
Fix error with object scale and stroke thickness

With new calculation of previous commit for stroke thickness the scale of the object was not used and need to be used.

Now the scale is included and an average value is used because the axis change is not directly related to the stroke thickness.
June 14, 2017, 20:51 (GMT)
fix for distortion, should avoid snapping back of geometry
June 14, 2017, 20:07 (GMT)
Don't use undo for manipulator tweak operator

This causes problems when tweaking an operator
June 14, 2017, 20:06 (GMT)
Fix divide by zero dragging the arrow
June 14, 2017, 19:33 (GMT)
Cleanup: remove redundant access function
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021