June 17, 2017, 00:37 (GMT) |
RNA: remove manipulator arg There is no need since 'self' is the manipulator. (was left in from these callbacks being attached to manipulator-group). |
June 17, 2017, 00:25 (GMT) |
RNA wrap wmManipulator.setup callback |
June 17, 2017, 00:24 (GMT) |
Merge branch '28' into custom-manipulators |
Revision 00054e2 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 16, 2017, 21:00 (GMT) |
do not check constraint islands in case constraint collision is activated (allow self collision) |
June 16, 2017, 20:32 (GMT) |
Added 2D shape topology detection, first silhouette geometry gets created. Use with alt+leftclick within sculpting mode. --Experimental/Broken-- |
Revision b025e3b by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 16, 2017, 20:00 (GMT) |
check for availability of "constraint_type" in DNA struct, if not there set default value "fixed" |
June 16, 2017, 18:37 (GMT) |
Final Implementation of method one with few editing |
Revision e1ea9a4 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 16, 2017, 16:43 (GMT) |
added constraint type setting for FM constraints previously there was only a cluster constraint setting |
Revision 64ada29 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 16, 2017, 10:21 (GMT) |
added Dissolve plastic constraints option, only relevant for external mode |
June 16, 2017, 09:13 (GMT) |
added particle velocity scaling |
Revision 23941b4 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) June 16, 2017, 08:48 (GMT) |
Add same new ID freeing API as copying one. Idea is the same, looks like it will be a tad simpler than with copy though, since we should not need to change each ID type freeing func, as ID usercount handling is done in main BKE_library code (would like to do that for copy as well, but it's not that simple). |
Revision fa64dfa by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) June 16, 2017, 08:48 (GMT) |
On second thought, avoid adding new stuff to ID. We can extend ID->tag and store there our few alloc-related tags. |
Revision 7edeccf by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) June 16, 2017, 08:48 (GMT) |
Fleshing a bit new copy logic (using Object datablock as Guinea pig). |
Revision 8d22d5a by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) June 16, 2017, 08:48 (GMT) |
Layout initial ideas/code structure of new ID copying. |
Revision 1623bdd by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 16, 2017, 07:50 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision c623fcc by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 16, 2017, 06:32 (GMT) |
Remove upper limit of stroke thickness |
June 15, 2017, 22:51 (GMT) |
Merge branch '28' into custom-manipulators |
June 15, 2017, 22:44 (GMT) |
Missed in recent removal of face-maps |
June 15, 2017, 22:44 (GMT) |
Very minor edit (2.8 sync) |
June 15, 2017, 22:02 (GMT) |
Remove face-map / armature integration Since we're unlikely to use this, it's tedious to keep so many differences from 'blender2.8' branch. Currently the only difference between this branch and 2.8 is RNA/Python work-in-progress integration. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021