June 12, 2017, 13:07 (GMT) |
Merge branch 'master' into id_override_static |
Revision e963434 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 11:48 (GMT) |
Set sculpt cursor when enter in sculpt mode |
June 12, 2017, 11:14 (GMT) |
More missed renaming |
June 12, 2017, 11:10 (GMT) |
Rename other uses of probe -> lightprobe |
June 12, 2017, 11:05 (GMT) |
Rename probe -> lightprobe for eevee as well |
June 12, 2017, 10:59 (GMT) |
Rename probe to lightprobe |
Revision b4ece07 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 10:27 (GMT) |
Hide VIEW option for stroke placement This option is not logic in the new environment. Keep line for future uses |
Revision d1d3696 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 10:20 (GMT) |
Set Xray mode to 3D space by default |
Revision 2df9e49 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 12, 2017, 10:16 (GMT) |
reset automerge (distortion, exceeded) in external mode now too on startframe |
Revision 0a76dbb by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 10:13 (GMT) |
UI: Move show points to display panel This option is not used all the time and moving we keep layer panel cleaner |
Revision 76a6b1a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 10:05 (GMT) |
UI: Add missing pressure button This button was removed in a previous commit. |
Revision ce09bb4 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 10:02 (GMT) |
UI: Rename Drawing Brush Thickness to Radius |
Revision 033f187 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 10:00 (GMT) |
Fix error with select sculpt brush with keys When press 3, the brush 4 was selected. Fixed the error and reorganized brushes. |
Revision 1941be0 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 12, 2017, 09:29 (GMT) |
more tweaks for automerge |
Revision 3d18648 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 09:13 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision bec911a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 09:11 (GMT) |
Fix problem with Ctrl + Tab for GP objects |
June 12, 2017, 08:12 (GMT) |
Merge branch 'master' into soc-2017-sculpting_improvements Keep the branch updated to make merging it easier later. |
June 12, 2017, 07:32 (GMT) |
Remove support of lnorspacearray in editmesh undo/redo, fix memleak. Supporting lnorspacearray in undo/redo would require a deep copy of lnor spaces, not only a shallow copy of top struct. And it would eat a fair amount of memory, think we'd rather recompute those on undo for now! Also, fixed memory leaked by not correctly freeing lnorspace array on BMesh deletion. |
June 12, 2017, 07:22 (GMT) |
Do not include BKE_mesh.h in bmesh_class.h We absolutely avoid such include unless totally mandatory, here we can simply keep lnorspaces array a pointer in BMesh struct, and allocate it on demand. Also, was breaking bmesh tests building. Note: this totally breaks undo/redo, but previous code was utterly wrong here as well (shallow copy of lnorspaces, ending up sharing whole internal memory -> crash garanteed ;) ). Think we can skip that struct for undo/redo for now at least, we can rebuild it in those cases imho... |
June 12, 2017, 06:52 (GMT) |
Merge branch 'master' into soc-2017-normal-tools |
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