Revision 6eecbca by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 11, 2017, 09:49 (GMT) |
Disable again drawing The functions aren't ready yet |
April 11, 2017, 09:40 (GMT) |
Merge remote-tracking branch 'origin/master' into gsoc2016-improved_extrusion |
Revision 8500772 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 11, 2017, 09:34 (GMT) |
Check layer and frame before drawing |
Revision a4afeea by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 11, 2017, 09:23 (GMT) |
Add volumetric shader |
Revision 33e88a5 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 10, 2017, 19:59 (GMT) |
Call gpencil engine from draw_manager |
Revision fb15590 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 10, 2017, 19:59 (GMT) |
Create storage and small fixes |
Revision 3307860 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 10, 2017, 17:36 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 9219dd9 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 10, 2017, 17:22 (GMT) |
Register gpencil engine in draw manager |
Revision 935b954 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 10, 2017, 17:21 (GMT) |
Fix typo error When build shaders the linker fails due an error in glsl datatoc name |
Revision a1a7e3a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 10, 2017, 11:34 (GMT) |
Only draw strokes if active object is grease pencil |
Revision 870568a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 10, 2017, 11:33 (GMT) |
Replace GL_FLOAT |
April 10, 2017, 09:49 (GMT) |
Use 'unsigned int[3]' array for total color |
Revision fca8423 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 10, 2017, 09:24 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
April 10, 2017, 05:51 (GMT) |
Cleanup: Avoid redundant/accidental struct copying |
April 10, 2017, 05:35 (GMT) |
Cleanup: move BKE_pbvh_vertex_iter_end into same scope as BKE_pbvh_vertex_iter_begin It turns out this worked, but still reads awkwardly. |
April 10, 2017, 05:18 (GMT) |
Cleanup: variable names, const correctness, formatting This makes the code match more closely with BKE_mesh conventions. Also remove unused WPaintDefer struct. |
April 10, 2017, 03:57 (GMT) |
Cleanup: move WPaintData, VPaintData, WeightPaintInfo back into paint_vertex.c There is no reason to make these public Revert allocated ViewContext, its no longer needed. |
April 10, 2017, 03:41 (GMT) |
Cleanup: headers |
April 10, 2017, 03:34 (GMT) |
Cleanup: remove redundant headers-in-headers This brings the branch closer to master. Also remove unused 'indexar' & 'accumulate_stack'. |
April 10, 2017, 03:10 (GMT) |
Cleanup: move inline ViewContext out of vpaint structs This required a bunch of indirect includes, change this for neater includes and a single allocation here isn't causing performance problems. |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021