November 19, 2016, 18:25 (GMT) |
Replace low-level HMD check with higher level API call |
November 19, 2016, 18:19 (GMT) |
Cycles: Tweak feature pass heuristic |
November 19, 2016, 12:38 (GMT) |
Make HMD window a proper 'restricted' window A restricted window is a new concept that doesn't allow changing the screen of a window in any way. This way we can ensure the HMD window is only used for displaying the 3D View, so users can't accidentally change it without knowing how to get back. This also fixes some issues we had when using temp screens like they're used for UserPrefs. Fixes: * Could open toolbar/properties in HMD view * HMD window used when opening UserPrefs through menu/shortcut * Could easily change editor to non-3D-View |
November 19, 2016, 01:18 (GMT) |
Cycles: Fix optimization includes |
November 18, 2016, 08:45 (GMT) |
Fix double freeing of OpenVDB data from dangling pointers in device data. |
November 17, 2016, 23:12 (GMT) |
Move HMD view shading option to window manager level Was a bit ugly to have this in scene level, window manager isn't perfect either, but prefer it there. |
November 17, 2016, 22:06 (GMT) |
Move HMD panel into 3D View properties Still not a really perfect place since this is global, but can't think of a better one. More options will be added later on, so worth having an own panel. |
November 17, 2016, 13:02 (GMT) |
Cycles: Rename collaborative denoising option |
November 17, 2016, 12:36 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-cycles_denoising |
November 17, 2016, 12:30 (GMT) |
Move registration of volumes from attributes out of the smoke sim logic. This bit of code will be the same for every potential source of volumetric data. |
November 17, 2016, 12:23 (GMT) |
Cycles: Cache NLM weights |
November 17, 2016, 09:12 (GMT) |
Cleanup of Blender sync code for OpenVDB volume attributes. Besides removing some debug printing lines, the code should also become easier to adapt to alternative sources of volume data beside the smoke sim. |
November 16, 2016, 16:27 (GMT) |
Cycles: Rename Denoising DNA flags for clarity |
November 16, 2016, 16:27 (GMT) |
Cycles: Add options for NLM and collaborative filtering |
November 16, 2016, 16:27 (GMT) |
Cycles: Fix Collaborative CUDA WLR denoising |
November 16, 2016, 16:05 (GMT) |
Use tri-linear ("box") interpolation for OpenVDB grids rather than nearest point sampling. Cycles shading options contain a setting for tri-cubic sampling as well, but this is not supported in OpenVDB by default (only tri-quadratic). Cubic sampling appears a bit pointless anyway, compared to the ability to add actual geometric detail. |
November 16, 2016, 15:52 (GMT) |
no need to use two cells for border of smoke domain |
November 16, 2016, 15:48 (GMT) |
Merge branch 'master' into asset-engine Conflicts: source/blender/blenkernel/BKE_library.h source/blender/blenkernel/intern/library_remap.c |
November 16, 2016, 15:36 (GMT) |
Merge branch 'master' into openvdb |
November 16, 2016, 14:59 (GMT) |
Cycles: Fix CUDA compilation with NLM |
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Master Commits
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