Blender Git Loki

Blender Git commits from all branches.

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July 14, 2016, 21:52 (GMT)
possible fix for running manta python calls under windows
July 14, 2016, 20:07 (GMT)
Got the mirror button working. Got multipaint working again.
July 14, 2016, 17:09 (GMT)
Fix own mistake: adding boost inc done wrong way
July 14, 2016, 16:08 (GMT)
add correspondence mode
July 14, 2016, 15:16 (GMT)
Alternative/more robust way to offset/place NFP

This fixes some of my testfiles
July 14, 2016, 15:04 (GMT)
Removed a couple of unused fiber curve attribute buffers.
July 14, 2016, 14:59 (GMT)
Add more layer visibility checks

Also had to add Object.layer which is synced with Base.layer, a bit hacky though. Could clean this up, but ideally we'd get rid of Base struct completely (think this is doable).
July 14, 2016, 14:46 (GMT)
More detailed invalidation function for strand draw data.

Currently only used in its broadest form for freeing the whole buffer,
but could be used in the future to selectively invalidate parts of the
data, to avoid costly uploading of large but static buffers.
July 14, 2016, 12:01 (GMT)
Cleanup: use has_animations.
July 14, 2016, 11:52 (GMT)
Avoid reading custom datas twice.
July 14, 2016, 11:52 (GMT)
Normals from the Alembic archive are not read anymore.

Now we generate the normals on the Blender side and set polygon smooth
flag if needed.
July 14, 2016, 11:15 (GMT)
Merge branch 'master' into alembic_basic_io
July 14, 2016, 10:38 (GMT)
Cleanup: Move code for strand drawing buffers into its own file.

The gpu_buffers.c file is becoming too large, and incorporates all the logic
from meshes and now strands, which should be separate from the API.

Making the strands buffer code separate also allows much more control,
e.g. for partially invalidating draw data and avoiding unnecessary buffer
uploads to the GPU.
July 14, 2016, 10:04 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools
July 14, 2016, 10:03 (GMT)
Refactoring of NFP code

This fixes some bugs, memory leaks and crashes

Note: Added IFP corners as possible placement positions for now, mainly for testing purposes
July 14, 2016, 09:53 (GMT)
Merge branch 'master' into wiggly-widgets

Conflicts:
intern/cycles/blender/addon/ui.py
source/blender/editors/transform/transform_manipulator.c
July 14, 2016, 08:00 (GMT)
Merge branch 'strand_editmode' into strand_gpu
July 14, 2016, 07:59 (GMT)
Merge branch 'mesh_samples' into strand_editmode
July 14, 2016, 07:57 (GMT)
Merge branch 'master' into strand_editmode
July 14, 2016, 07:56 (GMT)
Merge branch 'master' into mesh_samples
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021