June 22, 2016, 10:24 (GMT) |
Fix 'fromgroup' flag of objects/bases not being cleared correctly when unlinking group. |
June 22, 2016, 09:49 (GMT) |
finish migrating bundle code |
June 22, 2016, 07:28 (GMT) |
Merge branch 'master' into soc-2016-multiview |
June 22, 2016, 07:27 (GMT) |
at the point where two-view bundle is returned |
June 22, 2016, 00:36 (GMT) |
Wireframe/outline color from layer color-set This commit makes wireframe/outline drawing of objects use the color-set of the highest layer in the hierarchy. This is an example of how a render engine (viewport in this case) can make use of the custom layer properties. A local 3D View toggle allows quick toggling of the wireframe/outline colors. On the general topic of custom wireframe colors: The layer based coloring makes it easy for users to assign colors that have meaning and are not just arbitrary choices. I discussed this with Ton, Sebastian König and others before, we all agreed that this is a pretty sane solution. Also note that the colors are based on theme settings, which was a requirenment to avoid theme contrast issues. Based on P158 by @campbellbarton. |
June 21, 2016, 20:38 (GMT) |
Merge branch 'master' into alembic_basic_io |
June 21, 2016, 20:32 (GMT) |
Add color set from theme as object layer property We're simply reusing armature color sets, don't want to spend time on adding own color sets for this just now. Note that they don't have any affect yet, just testing if layer properties work (they apparently do :) ). |
June 21, 2016, 18:45 (GMT) |
Support Layer Properties per layer type It's now supported to create custom properties for layer types, just like with operator types. Doesn't work from .py yet, it only allows adding custom properties for all layers. And some minor cleanup. |
June 21, 2016, 17:40 (GMT) |
Fix nasty error in layer RNA generation |
June 21, 2016, 17:27 (GMT) |
Cycles: Implement Postprocessing API This commit implements the Postprocessing API in the Cycles Python bindings and the poll function in the actual Cycles code. The actual postprocessing doesn't do any processing yet. |
June 21, 2016, 17:23 (GMT) |
Render API/Image Editor: Add postprocessing operator that calls the render engine when executed This commit adds a general operator for postprocessing render results in the Image editor. To do so, the render API is extended by two functions: - can_postprocess checks whether the current render result can be postprocessed by the engine. For the denoiser, this will check whether the required passes have been rendered. - postprocess is executed when the user runs the operator. For the denoiser, this will do the actual denoising. |
June 21, 2016, 17:21 (GMT) |
Cycles: Cleanup - use an enum instead of hardcoded types, scale data passes by scale This commit turns the extended pass types into an enum for nicer code. Also, the feature passes are now scaled like the regular ones, which means that the passes are shown correctly in the Image editor. |
June 21, 2016, 15:42 (GMT) |
Use load/store for float3 and float4 to generate a bit nicer code. It's unclear if the same can be done for larger aggregate types like matrix44. |
June 21, 2016, 14:50 (GMT) |
Define names for most values in generated LLVM code. These are purely for debugging the code, they help a lot in reading LLVM dumps. |
June 21, 2016, 13:34 (GMT) |
Added temoprary Debug/Test UV operator This is very handy for testing isolated functions which are needed with packing Will be removed once it's not needed anymore |
June 21, 2016, 13:07 (GMT) |
Implemented a function to compute the area used by UV charts This will be handy when calculating the used/wasted space during packing |
June 21, 2016, 12:51 (GMT) |
removed shift for vertices - only needed in mantaflow |
June 21, 2016, 12:09 (GMT) |
Add support to write normals in the right scope. Smooth (loop) normals are written in a kFacevaryingScope whilst vertex normals are written in a kVertexScope. |
June 21, 2016, 11:56 (GMT) |
Don't set smooth flag on polys when reading non-smooth normals. |
June 21, 2016, 11:53 (GMT) |
Fix for missing property. |
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Master Commits
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