July 24, 2021, 20:18 (GMT) |
Merge branch 'master' into soc-2021-knife-tools |
July 24, 2021, 20:09 (GMT) |
Knife: Added support for multi-object edit mode Now you can create cuts on all objects in multi object edit mode. - If a cut is started on a given object it can interact with that same object. - The current object to be cut is switched based on the nearest edge to the mouse cursor, only when the tool mode is idle. - When a cut is started in empty space it will interact with the last object the mouse was nearest before the cut was started. Further improvements could include starting a cut in empty space interacting with the current object the mouse is nearest and allocating BMBVH's for each object on tool init instead of every time an object switch occurs. |
July 24, 2021, 19:47 (GMT) |
Fixed memory free error |
July 24, 2021, 19:27 (GMT) |
Small fixes Fixed the error in calculating the value of start_frame and shifted call to add strips for caching job to new function. Memory free errors still remain. Much Faster and better response if thumb not cached. |
July 24, 2021, 19:26 (GMT) |
Merge branch 'master' into soc-2021-vse-strip-thumbnails |
July 24, 2021, 17:10 (GMT) |
Fix formatting changes due to auto format |
July 24, 2021, 17:08 (GMT) |
Hide new group input sockets by default. |
July 24, 2021, 14:54 (GMT) |
Merge branch 'master' into subdivision_work |
July 24, 2021, 14:32 (GMT) |
Merge branch 'master' into node-group-single-socket-nodes |
July 24, 2021, 14:11 (GMT) |
Compositor: Full frame Convert operations All nodes from "Converter" sub-menu use these operations except: "Color Ramp", "ID Mask", "Math", "Set Alpha" and "Switch View". |
July 24, 2021, 13:36 (GMT) |
GPencil: Remove Retime parameter As this must be done 99,9999% of times, it's better to remove the parameter and keep UI simple. |
July 24, 2021, 10:38 (GMT) |
GPencil: Cleanup comment |
July 24, 2021, 10:12 (GMT) |
GPencil: Select visible frame for preview image The datablock must be in a frame inside the range to get a visible thumbnail. |
July 24, 2021, 10:10 (GMT) |
Fix build warnings |
Revision 9503e34 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-merge-by-distance, soc-2021-porting-modifiers-to-nodes_all) July 24, 2021, 09:41 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-merge-by-distance # Conflicts: # source/blender/modifiers/intern/MOD_weld.c |
Revision 5c79a29 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 24, 2021, 09:38 (GMT) |
changes based on review by Hans Goudey (HooglyBoogly) |
Revision 7f33ff7 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 24, 2021, 09:20 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-remesh-blocks |
July 24, 2021, 09:20 (GMT) |
Merge branch 'master' into xr-controller-support |
July 24, 2021, 09:08 (GMT) |
XR: Use dynamic arrays for eye, controller data Makes API/functionality more adaptable to different systems. |
July 24, 2021, 06:51 (GMT) |
XR: Move controller batch creation to draw func Ensures that a valid GPU context is available during batch creation, which fixes potential access violation issues. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021