Revision b463ffc by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) November 17, 2014, 14:48 (GMT) |
small improvement for autohide, removing inner edges now as well |
Revision 195788a by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) November 17, 2014, 14:39 (GMT) |
Add flag so offset is applied in world, not screen space. |
Revision 9880574 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 17, 2014, 14:20 (GMT) |
Fixed overlooked function name change in game engine code. |
November 17, 2014, 14:18 (GMT) |
rename mesh-island vars to clarify use |
November 17, 2014, 13:59 (GMT) |
Merge branch 'master' into alembic_pointcache Conflicts: CMakeLists.txt source/blender/blenkernel/intern/rigidbody.c source/blender/makesrna/intern/rna_object_force.c |
November 17, 2014, 13:55 (GMT) |
error in last commit |
Revision 7fe2e94 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 17, 2014, 13:54 (GMT) |
Merge branch 'gooseberry' into hair_immediate_fixes |
November 17, 2014, 13:53 (GMT) |
Mesh loop-island api: reuse the memory arena |
Revision 54ae1e9 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 17, 2014, 13:52 (GMT) |
Merge branch 'master' into gooseberry Conflicts: source/blender/blenkernel/BKE_key.h source/blender/editors/transform/transform_manipulator.c |
November 17, 2014, 13:23 (GMT) |
Cleanup: BKE_mesh_ prefix for loop island functions |
Revision def2bb7 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 17, 2014, 13:16 (GMT) |
Fix for particle instance modifier: use a stable parallel-transport framing method instead of the Frenet frame. The Frenet frame is very succeptible to sudden twists along straight sections of a curve where the second derivative (curvature) becomes 0. |
November 17, 2014, 13:10 (GMT) |
Merge branch 'master' into mesh-transfer-data |
November 17, 2014, 13:10 (GMT) |
cleanup: move island calculation back into mesh_mapping also make uv-island computing take arrays instead of a derivedmesh. |
November 17, 2014, 12:50 (GMT) |
Merge branch 'master' into depsgraph_refactor Conflicts: CMakeLists.txt |
Revision 141f2c1 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) November 17, 2014, 11:31 (GMT) |
Use better algorithm for arrow widget back transform. We now use plane/line intersection which seems to work quite well and agrees to great extent with the transform system as well. There still some small discrepancy but may also be related to scaling. |
November 17, 2014, 11:30 (GMT) |
WIP: split mesh<->mesh remapping into own file (mesh_remap.c) |
November 17, 2014, 10:55 (GMT) |
Cleanup: move tri sample into RNG (some other random/math functions there already) |
November 17, 2014, 10:41 (GMT) |
Merge branch 'master' into mesh-transfer-data |
November 17, 2014, 10:13 (GMT) |
Remove duplicates, these functions were already moved |
November 17, 2014, 09:53 (GMT) |
completing flags passing, removing comments from scenarios |
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