Blender Git Loki

Blender Git commits from all branches.

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July 13, 2021, 08:41 (GMT)
Fix typo in Fly mode tooltip

The bug was always around and was introduced with the original code
e2a7168e9680f (2009).
July 13, 2021, 08:41 (GMT)
Cleanup: Walk Navigation define remame

WALK_MODAL_TOGGLE > WALK_MODAL_GRAVITY_TOGGLE
July 13, 2021, 08:41 (GMT)
Tracking: Fix "Lock to Selection" option from header causing jump

This change makes the behavior consistent between shortcut and
option from space clip's header.

The only caveat is that the "Lock to Selection" is removed from the
Display popover. This is because it is rather hard to make operator
to render same as regular checkbox. However, shouldn't be a problem
because the setting in popover was redundant.

Differential Revision: https://developer.blender.org/D10423
July 13, 2021, 08:41 (GMT)
Fix cycles crash when changing viewport display pass

It was possible that render buffers and scene kernel data will be out
of sync because reset and scene update happens in different locks.

This is similar issue we've fixed in the Cycles X branch, so backported
relevant changes from there.

This change removes what seems to be unused feature kernel.

Differential Revision: https://developer.blender.org/D11828
July 13, 2021, 08:41 (GMT)
Deps: upgrade OpenXR 1.0.14 ? 1.0.17

Simple upgrade of OpenXR to 1.0.17. A version bump was enough, no
Blender code had to change.

Reviewed By: LazyDodo, mont29

Differential Revision: https://developer.blender.org/D11848
July 13, 2021, 08:04 (GMT)
Updated based on review by Habib Gahbiche
July 13, 2021, 07:11 (GMT)
Merge branch 'soc-2021-vse-strip-thumbnails' of git.blender.org:blender into soc-2021-vse-strip-thumbnails
July 13, 2021, 07:10 (GMT)
Merge branch 'master' into soc-2021-vse-strip-thumbnails
July 13, 2021, 07:10 (GMT)
USD Export: fix skinned mesh writer build error.
July 13, 2021, 06:25 (GMT)
adaptive_cloth: fix: Mesh: collapse_edge_triangulate(): delete node only if no other vert refers to it
July 13, 2021, 05:06 (GMT)
adaptive_cloth: fix: Mesh: collapse_edge_triangulate() invalid faces generated

The edge between v1 and ov should be removed only if the edge doesn't have any linked faces. If it has any linked faces, it will make those faces invalid and cause problems down the line. For the face to have (v2, ov, vx), this becomes impossible since (v1, ov) has been removed, this is wrong.
July 13, 2021, 03:53 (GMT)
Merge branch 'soc-2021-curve-fillet' of git.blender.org:blender into soc-2021-curve-fillet
July 13, 2021, 03:51 (GMT)
Basic Curve Fillet node implementation
July 13, 2021, 03:43 (GMT)
Basoc Curve Fillet node implementation
July 13, 2021, 02:22 (GMT)
Cleanup: Fix typos, add deprecated comment to flag
July 13, 2021, 02:10 (GMT)
Merge branch 'master' into curve-nodes-modifier
July 13, 2021, 01:50 (GMT)
Rename id_properties_create to id_properties_ensure
July 13, 2021, 01:43 (GMT)
Merge branch 'master' into refactor-idprop-ui-data
Revision ceac1d9 by aousdfh (sculpt-dev, temp_test_sc_keymap)
July 13, 2021, 00:16 (GMT)
Array Brush: Fix scale, symmetry and rotation jittering
July 12, 2021, 23:42 (GMT)
Merge branch 'master' into curve-sample-node
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021