Blender Git Loki

Blender Git commits from all branches.

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October 14, 2014, 07:45 (GMT)
Merge branch 'master' into temp_custom_loop_normals
October 14, 2014, 07:27 (GMT)
Minor BLI_bitmap change.
October 14, 2014, 07:07 (GMT)
Merge branch 'master' into hair_immediate_fixes
October 14, 2014, 06:42 (GMT)
Merge branch 'master' into mesh-transfer-data
October 13, 2014, 18:50 (GMT)
Port some more nodes

Now only node group remained to be ported, all the rest of the nodes
cant' be actually supported and will be removed.

As a replacement for them we'll bring some more control by adding
some mapping sockets to the input nodes.
October 13, 2014, 18:16 (GMT)
First hook of islands system for Loop-data transfer.

Very basic tests with UVs seems to be working.
October 13, 2014, 18:00 (GMT)
Merge branch 'master' into gooseberry
October 13, 2014, 16:16 (GMT)
Dial widget, used in rotation manipulator code.

The widget can still change in the future, also widget styles can always
be used to create new widget visualizations.
October 13, 2014, 15:09 (GMT)
Port procedural texture nodes to new framework
October 13, 2014, 14:43 (GMT)
Implement non-3D drawing per widget.

Basically, 3D widgets stay the same size whatever the zoom is in 3D
view. Ported over from manipulator code.
October 13, 2014, 14:20 (GMT)
use proper evaluation context instead of enum flag

Depsgraph evaluation would need to have proper evaluation context in the
future anyway, where some COW data might be stored. it was also kind of
weird to have another set of enum flags defining how evaluation should
happen.
October 13, 2014, 14:13 (GMT)
Merge branch 'master' into wiggly-widgets
October 13, 2014, 13:44 (GMT)
Experiment with a real local object transform calculation

Now moving object with the new DAG appears to work.
October 13, 2014, 13:09 (GMT)
Cleanup: Use generic task scheduler instead of own one

helps to get rid of some of the utility structures which only adds
extra complexity to the code.

Let's keep new depsgraph as clean and small as possible! :)
October 13, 2014, 12:28 (GMT)
Cleanup: Remove transformation matrix classes

Not sure why depsgraph should actually care about transformation,
and for sure it's kinda weird to have wrappers. It's a blender core
and better to avoid using wrappers/abstractions in here.

The idea is to not store data in the depsgraph anyway, but use an
evaluation context for this instead.
October 13, 2014, 12:17 (GMT)
CMake Build Fix: Forgot to add gpencil_select.c to cmake files
October 13, 2014, 12:09 (GMT)
Merge branch 'master' into mesh-transfer-data
October 13, 2014, 09:48 (GMT)
Merge branch 'master' into depsgraph_refactor
October 13, 2014, 07:52 (GMT)
WIP
October 13, 2014, 07:19 (GMT)
Merge branch 'master' into mesh-transfer-data
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021