August 22, 2014, 10:15 (GMT) |
Removed deprecated old debug data types and per-thread debug data. The Debug class now uses a static mutex to prevent race conditions on the debug elements. This is inefficient of course, but for the purpose of debugging perfectly fine. |
August 22, 2014, 10:15 (GMT) |
Debugging elements for hair are stored in world space and must be drawn accordingly. |
August 22, 2014, 10:15 (GMT) |
New debug drawing system for the hair solver. Now storing anonymous "elements" (dots, lines, etc) instead of explicit elements of the simulation. This makes it much easier to quickly add debug information where needed without going through all stages of data conversion. Could add tagging to associate elements with the various debug settings again. |
August 22, 2014, 10:14 (GMT) |
Another partial fix for bending problems. Main requirement is that the frame iterator rotates the initial frame already for the first curve segment. |
August 22, 2014, 09:22 (GMT) |
Split Viewer: 1-line fix, all viewers working now =) |
August 22, 2014, 08:59 (GMT) |
Chrome improvements: shortcuts, trim select/drag, Shift-D, per-trim tessellation resolution, etc. |
August 22, 2014, 03:51 (GMT) |
Add circular trim |
August 22, 2014, 03:25 (GMT) |
Got RNA working and frontend for adding trims |
August 22, 2014, 02:28 (GMT) |
Methods to find flow lines that are near. |
August 21, 2014, 20:36 (GMT) |
Compositor handling all views on update (so you can edit the views individually and see the updates) and viewer node fully working. SplitViewer Node on the other hand is not working :| not sure why yet. But apart from SplitViewer and the FileOutput node (easy fix, I'll work on it shortly), the compositor should be fully functional for multiview. |
August 21, 2014, 17:27 (GMT) |
More WIP code for particle initialization. |
August 21, 2014, 15:38 (GMT) |
Only remove solver if it exists. |
August 21, 2014, 15:35 (GMT) |
Fix crash with bullet when we remove a hair system solver. |
August 21, 2014, 15:08 (GMT) |
WIP. Add stub functions to synchronize data between particle system and new solver. Only generate new solver if needed in solver step. Minor fixes and little code for conversion. |
August 21, 2014, 13:09 (GMT) |
Hook up new solver settings to old particle code. New settings are now exposed in UI and saved/loaded in blend files. However the solver is not yet hooked up. To make this work, all references to the old clothmodifier code have been ifdefed out. This means that the particle simulation will currently not do anything. |
August 21, 2014, 11:18 (GMT) |
Merge remote-tracking branch 'origin/master' into multiview |
August 21, 2014, 11:01 (GMT) |
Set clnors code: add option to use existing custom split normals as ref if possible In case of setting custom loop normals, add option to weight them against existing custom loop normals if existing, instead of auto loop normals. Allows to really edit existing clnors, instead of systematically overwritting them. |
August 21, 2014, 09:57 (GMT) |
Partial fix for bending force issues: was missing vector normalization. |
August 21, 2014, 09:52 (GMT) |
Merge branch 'master' into temp_custom_loop_normals |
August 21, 2014, 09:29 (GMT) |
More debugging options for hair display. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021