August 22, 2014, 13:36 (GMT) |
Important fix for damping loop. This was causing great instability due to using the advanced velocity after applying spring and external forces. Now the velocity integration happens in the internal loop, but applies precalculated spring/ext. forces as constant during the time step, while incrementally calculating the next velocity. |
August 22, 2014, 13:36 (GMT) |
Hair debugging: Draw vectors as a point with a direction (as opposed to a line from a to b). |
August 22, 2014, 13:36 (GMT) |
Clear hair debug data when rebuilding the solver data. |
August 22, 2014, 13:13 (GMT) |
Revert "Squashed commit of custom split normals branch." This reverts commit be5ac0929fc1496866aa69c55b18b2f5574b80e0. |
August 22, 2014, 13:12 (GMT) |
Squashed commit of custom split normals branch. |
August 22, 2014, 13:10 (GMT) |
Cycles: Fix wrong image update tagging, float vs. byte images |
August 22, 2014, 13:10 (GMT) |
Fix T41068: 3D viewport shading - Material or Window vs. Rendered Checked with Brecht, Cycles indeed expects generated to be in 0..1 space instead of -1..1 as it is in BI. |
August 22, 2014, 13:10 (GMT) |
Cleanup: BMesh arg name |
August 22, 2014, 13:10 (GMT) |
Fix T41528: Error message on trying to import COLLADA triangle strips is wrong Thanks to Maarten Gribnau for the patch. |
August 22, 2014, 13:10 (GMT) |
ColorRamp: Use linear V for HSV/HSL blending This matches RGB blending black/white for eg. |
August 22, 2014, 13:10 (GMT) |
ColorRamp: HSV CW/CCW were flipped |
August 22, 2014, 13:10 (GMT) |
Cycles: Drop support for CUDA 5.0 Toolkit, only 6.0 and 6.5 (recommended) are supported now. |
August 22, 2014, 13:10 (GMT) |
Fix T41267: Wrong light distribution with when having objects with motion blur |
August 22, 2014, 13:10 (GMT) |
Tests: remove support.run_unittest |
August 22, 2014, 13:10 (GMT) |
Fix incorrect 2d stabilization for masks Reported by Sebastian Koenig in IRC> |
August 22, 2014, 12:35 (GMT) |
Creation code complete - no way to test yet. |
August 22, 2014, 10:45 (GMT) |
Merge branch 'master' into temp_custom_loop_normals |
August 22, 2014, 10:29 (GMT) |
SetSplitModifier: code reorganization. |
August 22, 2014, 10:27 (GMT) |
SetSplitNormals modifier: add a new 'from split normals' mode. This adds the ability to set our split normals from target's split normals. We first find closest vert, then select 'best' lnor by matching polys' normals. Note that if target has stray vertices, modified lnors closest to those non-loop target vertices will just get auto-normals. Not sure we want to add further loops to find closest 'loop-compatible' vert? Also, fixed a nasty dummy crash when swithing target to Edit mode! |
August 22, 2014, 10:18 (GMT) |
Missing struct attribute in function declaration. |
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Master Commits
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