August 19, 2012, 14:07 (GMT) |
svn merge ^/trunk/blender -r49508:50014 |
August 19, 2012, 13:13 (GMT) |
code cleanup |
August 19, 2012, 11:51 (GMT) |
fix for incorrect clamping for rgb_invert() function |
August 19, 2012, 11:29 (GMT) |
svn merge ^/trunk/blender -r49963:50010 |
August 19, 2012, 11:18 (GMT) |
fix for build error after merging |
August 19, 2012, 11:04 (GMT) |
svn merge ^/trunk/blender -r49900:49963 |
August 19, 2012, 11:01 (GMT) |
svn merge ^/trunk/blender -r49800:49900 |
August 19, 2012, 10:54 (GMT) |
svn merge ^/trunk/blender -r49750:49800 |
August 19, 2012, 04:08 (GMT) |
There was a harmless errant backslash () at the end of the file that I removed. |
August 19, 2012, 03:59 (GMT) |
Added missing gpuImmediateFormat/gpuImmediateUnformat for drawing certain kinds of bones. |
August 19, 2012, 03:46 (GMT) |
Added missing gpuImmediateFormat_V3/gpuImmediateUnformat that was causing blenderplayer to crash. |
August 19, 2012, 03:03 (GMT) |
stdint.h is not available in MSVC |
August 18, 2012, 06:06 (GMT) |
Moving toward the new way of handling context. Not fleshed out, but merging to prevent against data loss (while it is still compiling!). |
August 17, 2012, 20:48 (GMT) |
Texture Paint Alpha Masks ========================= * Add rotation for masks * Fix rotation for projection painting. * For now mask acts only as stencil for the cursor (ie non projective) This can change though based on user input |
August 17, 2012, 20:00 (GMT) |
Switching Android GE from VA to VBO. VBO gives much better performance on Android. |
August 17, 2012, 19:52 (GMT) |
Switching Blender Font texture from GL_CLAMP to GL_CLAMP_TO_EDGE, as there is no difference and previous in not supported by GLES. It is a good idea to add texture api later. Adding real mode for GLES |
August 17, 2012, 19:37 (GMT) |
Fix for Android blenderplayer compilation and blender bin path |
August 17, 2012, 19:29 (GMT) |
Adding implementation for implementation for glsl. Maybe, there is a reason to share some code between gl11 and glsl (with gpu_object). |
August 17, 2012, 19:23 (GMT) |
Some small gpu matrix and other changes. |
August 17, 2012, 19:17 (GMT) |
Mask textures for texture paint ================================= Cleanup options available for mask textures |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021