Blender Git Commits

Blender Git commits from all branches.

Page: 2758 / 2888

August 19, 2012, 14:07 (GMT)
svn merge ^/trunk/blender -r49508:50014
August 19, 2012, 13:13 (GMT)
code cleanup
August 19, 2012, 11:51 (GMT)
fix for incorrect clamping for rgb_invert() function
August 19, 2012, 11:29 (GMT)
svn merge ^/trunk/blender -r49963:50010
August 19, 2012, 11:18 (GMT)
fix for build error after merging
August 19, 2012, 11:04 (GMT)
svn merge ^/trunk/blender -r49900:49963
August 19, 2012, 11:01 (GMT)
svn merge ^/trunk/blender -r49800:49900
August 19, 2012, 10:54 (GMT)
svn merge ^/trunk/blender -r49750:49800
August 19, 2012, 04:08 (GMT)
There was a harmless errant backslash () at the end of the file that I removed.
August 19, 2012, 03:59 (GMT)
Added missing gpuImmediateFormat/gpuImmediateUnformat for drawing certain kinds of bones.
August 19, 2012, 03:46 (GMT)
Added missing gpuImmediateFormat_V3/gpuImmediateUnformat that was causing blenderplayer to crash.
August 19, 2012, 03:03 (GMT)
stdint.h is not available in MSVC
August 18, 2012, 06:06 (GMT)
Moving toward the new way of handling context. Not fleshed out, but merging to prevent against data loss (while it is still compiling!).
August 17, 2012, 20:48 (GMT)
Texture Paint Alpha Masks
=========================
* Add rotation for masks
* Fix rotation for projection painting.
* For now mask acts only as stencil for the cursor (ie non projective)
This can change though based on user input
August 17, 2012, 20:00 (GMT)
Switching Android GE from VA to VBO. VBO gives much better performance on Android.
August 17, 2012, 19:52 (GMT)
Switching Blender Font texture from GL_CLAMP to GL_CLAMP_TO_EDGE, as there is no difference and previous in not supported by GLES.
It is a good idea to add texture api later.
Adding real mode for GLES
August 17, 2012, 19:37 (GMT)
Fix for Android blenderplayer compilation and blender bin path
August 17, 2012, 19:29 (GMT)
Adding implementation for implementation for glsl. Maybe, there is a reason to share some code between gl11 and glsl (with gpu_object).
August 17, 2012, 19:23 (GMT)
Some small gpu matrix and other changes.
August 17, 2012, 19:17 (GMT)
Mask textures for texture paint
=================================
Cleanup options available for mask textures
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021