July 9, 2012, 04:32 (GMT) |
svn merge ^/trunk/blender -r48645:48746 |
July 8, 2012, 20:00 (GMT) |
Disable Smoke velocity drawing for now |
July 8, 2012, 18:10 (GMT) |
FIx compile error: Used tab instead of spaces |
July 8, 2012, 17:01 (GMT) |
recovery bridge operation define |
July 8, 2012, 16:18 (GMT) |
Fix compile error with scons and without openmp |
July 8, 2012, 14:10 (GMT) |
- bf_assimp: add settings parameter to bassimp_import(). Settings include a reportlist to report to plus some assimp-specific stuff (triangulation, unit scaling etc) . Not all settings are implemented yet and they are also not yet offered in the GUI. |
July 8, 2012, 00:35 (GMT) |
- SCons: add WITH_BF_ASSIMP=False and WITH_BF_FBX=False to all configs. |
July 8, 2012, 00:00 (GMT) |
+ SCons build for bf_fbx, bf_assimp and ext_assimp (off by default, not in config yet) |
July 7, 2012, 07:43 (GMT) |
Adding the beginnings of a touch library. These files are not linked into Blender yet, so this commit should not affect compiling. |
July 7, 2012, 07:38 (GMT) |
The onFinish callbacks for KX_LibLoadStatus are now called after the scene has been merged. This will slightly mess up the timeTaken stat (it will include time waiting to synchronize and do the merge), but at least you'll be able to access the newly loaded object in the callback. |
July 7, 2012, 07:01 (GMT) |
Documenting the new KX_LibLoadStatus object. |
July 7, 2012, 06:44 (GMT) |
Updating the LibLoad docs for the async keyword. |
July 7, 2012, 04:12 (GMT) |
LibLoad() now returns a KX_LibLoadStatus object that can be used to monitor the state of an async libload as well as register callbacks. |
July 7, 2012, 04:11 (GMT) |
For some reason the converter was still set to use the old mesh conversion code (I probably left it that way while doing some benchmarking). |
July 7, 2012, 03:43 (GMT) |
C++ (msvc) was rejecting GPU_ext_config without cozy extern "C". Thanks Moguri for report. |
July 7, 2012, 01:05 (GMT) |
Revert previous commit and fix crash. Found the cause on MinGW since it won't excuse uninitialized variables. projectSVdata still does the wrong thing, better fix it than disable it though. |
July 7, 2012, 00:26 (GMT) |
first version of bevel algorithm |
July 7, 2012, 00:17 (GMT) |
An option to turn off the floating controls from the user preferences, or move them to different areas of the screen. |
July 6, 2012, 22:39 (GMT) |
disable data interpolation through projectSVdata. The function causes crashes with the new uv transform correction code, probably due to the already known shrinking effect. I could generalize the data interpolation function I have written for all custom data but it requires preprocessing to detect data space islands. I hope I can figure out a way to fix this properly, possibly using a combination of the two codes. |
July 6, 2012, 22:05 (GMT) |
UV transform correction ======================== * Big rewrite of the tool, now properly supporting seams and extensions outside mesh boundaries. * todo, coming ASAP is fixing of exceptional case where boundary edges are parallel (needs another way to map to data space) |
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