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April 21, 2008, 09:50 (GMT)
added comments for bad transform stuff
April 21, 2008, 09:13 (GMT)
ground clamp during transform for speedy level editing,

The way this is integrated into transform code is really unacceptable, tried making this integrate into snap and retopo, but neither are good fits. - Will discuss with Theeth how this might best fit in.

April 20, 2008, 18:26 (GMT)
merge from trunk + some own stuff commented
April 19, 2008, 11:26 (GMT)
changes from trunk
April 18, 2008, 21:33 (GMT)
fix for last commit, inverted zoom
April 18, 2008, 21:28 (GMT)
apricot request, continues view translates the offset (like fly mode) when auto depth enabled, probably will need a nicer solution for this in trunk.
April 18, 2008, 20:54 (GMT)
changes from trunk as well as ipo transform bugfix with NLA scale
April 17, 2008, 21:15 (GMT)
warning fix from trunk
April 17, 2008, 16:28 (GMT)
Make scripts stay in the windows when LOAD UI is disabled
April 17, 2008, 12:51 (GMT)
Auto Depth didnt work in ortho perspective
April 17, 2008, 09:49 (GMT)
Option improved view navigation with large scenes. - "Auto Depth" in the view settings.
This works around the annoying problem where you cant zoom in any further by using the depth under the mouse to set the zoom endpoint.
It also sets the view rotation pivot to be under the mouse and works well with "Zoom to Mouse Position"

April 17, 2008, 08:35 (GMT)
branch for the apricot project
September 12, 2007, 14:28 (GMT)
branches/2-44-stable

Merge from trunk:
revision 12001
revision 12003
revision 12006

September 12, 2007, 05:13 (GMT)
change from last commit. dont show the relative button in the file selector if the Blend file is unsaved. otherwise functionality is the same as it was.
September 12, 2007, 03:51 (GMT)
made relative disabled by default when the user has not saved their file, this made images not load in a new scene and another user reported problems with permissions when relative paths was enabled with an unsaved file.
September 11, 2007, 17:25 (GMT)
fix from Revision: 12011
September 11, 2007, 10:06 (GMT)
console was trying to execute console_autoexec.py even if it wasnt there
September 10, 2007, 23:41 (GMT)
(from mingius)

Here is the new version of import_dxf.py - beta10_a1 .
The wiki-manual is up to date too.
http://wiki.blender.org/index.php/Scripts/Manual/Import/DXF-3D

changes since beta09g4:
- added "fill_on" option to draw top and bottom caps for CIRCLEs and ELLIPSEs
- rewrite f_CIRCLE.Draw: from Mesh.Primitive to Mesh
- bugfix "newScene"-mode: Cylinders/Arcs were drawn at <0,0,0>location
- redesign UI: grouping of buttons
Revision 2dead66 by Kent Mein
September 10, 2007, 17:42 (GMT)
bummped the VERSION file to 2.45

Kent
September 10, 2007, 16:39 (GMT)
MERGE from trunk: Version bump to 2.45 and splash screen for stable release
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021