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July 22, 2007, 22:10 (GMT)
some texture values were being set as shorts/ints incorrectly
July 21, 2007, 23:36 (GMT)
Python API Draw module fixes from trunk Revision: 11330
July 21, 2007, 16:56 (GMT)
fix for minor FBX bug
July 21, 2007, 16:35 (GMT)
July 20, 2007, 20:32 (GMT)
branches/2-44-stable

Merge from trunk:

revision 11304

July 16, 2007, 21:22 (GMT)
branches/2-44-stable

revision 11275 (BugFix #6915)
revision 11279
revision 11286 (BugFix #6945)
revision 11288
revision 11289 (BugFix #6831)
revision 11292

All are small fix, i wanna avoid big change now that we are close to release.

July 15, 2007, 19:33 (GMT)
missing colorband reference in docs, changed numbut precission from the python api
July 14, 2007, 02:55 (GMT)
branches/2-44-stable

Merge from trunk:

revision 11241:11242
revision 11242:11243
revision 11244:11245
revision 11262:11263

July 12, 2007, 20:14 (GMT)
bugfix
* sliders with realtime option enabled did not have the correct event offset. (probably my fault when adding UIBlock/callbacks)
* callbacks could crash if they were free'd before the script ran them,
solved this by using weakrefs to the python function rather then the function its self in the buttons callback value.
Also store a list these weakref's in the Draw module's C file that are removed when the callback function is deallocated by python
(using pythons own weakref callback) - if the weakref is not in the weakref callback list then we know it has been deallocated and can report an error that it needs to be made global.

Tested this to work in UIBlock and normal button drawing.

Some other small cleanup also.

July 12, 2007, 11:05 (GMT)
PyObject_IsTrue was missing a check for an error return value in many cases.

July 12, 2007, 04:56 (GMT)
branches/2-44-stable

Merge from trunk:

revision 11187:11188
removed "btHingeConstraint::" prefix, in btHingeConstraint::btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,btVector3& axisInA);
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11188

revision 11196:11197
Bug #6924: Add WITH_FFMPEG compilation switch when WITH_BF_FFMPEG is true for scons.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11197

revision 11197:11198
Was a missing -DWITH_FFMPEG here so I added it.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11198

revision 10754:10755
ID Property Fix.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=10755

revision 11199:11200
ID Property Fix.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11200

revision 11201:11202 (BugFix #6900)
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11202

revision 11223:11224
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11224

revision 11224:11225
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11225

revision 11225:11226 (BugFix: #6931)
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11226

revision 11230:11231
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11231

revision 11232:11233
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11233

July 8, 2007, 21:10 (GMT)
branches/2-44-stable

Merge from trunk:

revision 11164:11165
Bugfix: 'Random' crashes after duplicating bones
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11165

revision 11024:11025
Bugfix: adding static objects will 'replace' previously added static object in game engine
need to use new motion state.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11025

revision 11025:11026
Preparation to upgrade to bullet 2.53
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11026

revision 11026:11027
Upgrade to Bullet 2.53
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11027

revision 11177:11178
Synchronized to latest version of Bullet.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11178

revision 11180:11181
Fixed issue with kinematic objects
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11181

revision 11181:11182
Someone reversed axle direction conventions inside Bullet (axle winding),
so need to compensate to keep game blender vehicles working the same.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11182

revision 11186:11187
Makefile fix.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11187

----

This is a big commit, i test it on linux and don't get any compile error.. so please test it
and let me know if you have some compile error.

Erwin if i forget some things, let me know.

Olivier: i begin work in the log now, need a review and then i send it to you (tomorrow).

July 3, 2007, 16:06 (GMT)
Revision: 11158
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11158
Author: campbellbarton
Date: 2007-07-03 18:04:41 +0200 (Tue, 03 Jul 2007)

Log Message:
-----------
was missing a decref and leaking ram when building the static particle list

Revision: 11158

M Effect.c
July 1, 2007, 14:12 (GMT)
branches/2-44-stable

Merge from trunk:

revision 11070:11071 (Bugfix #6865)
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11071

revision 11071:11072 (Bugfix #6883)
Link: https://projects.blender.org/tracker/index.php?func=detail&aid=6883&group_id=9&atid=125

revision 11076:11077
A var was declared twice in the same function, just removing the second declaration.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11077

revision 11079:11080
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11080

revision 11090:11091 (Bugfix #6667)
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11091

revision 11133:11134 (Bugfix #6847)
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11134

revision 11137:11138
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11138

June 29, 2007, 23:55 (GMT)
mixed decloration with getKey fix.
June 29, 2007, 13:41 (GMT)
Mesh.c - edge.key() did not check for a bad pointer (own error)
editdeform.c - removing a newly created defgroup in editmode would crash. (was not checking for a NELL lattice->dvert )

June 28, 2007, 23:43 (GMT)
Some of the fixes/checks from trunk.

Revision: 11099
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11099
Author: campbellbarton
Date: 2007-06-28 15:46:42 +0200 (Thu, 28 Jun 2007)

June 26, 2007, 15:24 (GMT)
branches/2-44-stable

Merge from trunk:

revision 11005:11006
Setting object layers didnt break once the base of an object was found.
DAG update and countall ran even when the object wasnt in the scene.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11006

revision 11041:11042
Small Makefile fix for verse.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11042

revision 10728:10729
Disable SSS better for preview rendering, so it does not slow down other
preview renders at all.
NOTE: i know that this is not a "fix" but i think that this is need
for the stable branch (functional fixes).
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=10729

revision 10848:10849
Fix error in the version patch for the SSS scene flag.
Link: http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=10849

Revision 3f0ea9b by Ken Hughes
June 23, 2007, 21:12 (GMT)
Merge from trunk.

Bugfix #6682: some Mesh.Primitive default values didn't match UI values.
Revision: 10734
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=10734
Author: khughes

June 23, 2007, 15:02 (GMT)
Merge form trunk:

Edge sharpness was using a while loop when it didnt need to
Revision: 10901
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=10901
Author: campbellbarton

Write the filrname rather then the image name
Revision: 10960
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=10960
Author: hos

Dont modify the mouse cursor if not in UI mode
Revision: 10759
https://svn.blender.org//revision/?rev=10759&view=rev
Author: campbellbarton

was missing a call to free a buffer, and python module world was increffing all its colors twice.
Revision: 10778
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bforge-svn&revision=10778
Author: campbellbarton

Fix a Python memory leak with the armature weakref code. setup_armature_weakrefs() wasnt't deallocating the old list, instead just adding a new one to the dictionary.
Revision: 10944
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=10944
Author: khughes

Fix segfault in PyBonesDict_FromPyArmature() caused by uninitialized memory.
Revision: 10781
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=10781
Author: khughes

Fix potential problem with Matrix initializer (can't call Matrix_Identity on non square matrices).
Revision: 10752
https://svn.blender.org//revision/?rev=10752&view=rev
Author: theeth

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