Blender Git Loki

Blender Git commits from all branches.

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December 15, 2020, 16:48 (GMT)
Post Review: fix coding styles, remove try..except, using value for enumerate
December 15, 2020, 16:46 (GMT)
Fix building
December 15, 2020, 16:29 (GMT)
Merge branch 'master' into refactor-idprop-ui-data
December 15, 2020, 16:15 (GMT)
Merge branch 'master' into greasepencil-object
December 15, 2020, 16:10 (GMT)
Add debug prints, move NULL check to parent function
December 15, 2020, 16:01 (GMT)
Merge branch 'master' into greasepencil-object
December 15, 2020, 14:20 (GMT)
support sampling texture based on point positions
December 15, 2020, 14:11 (GMT)
Fix typo/error in the progressive sampling reorder
December 15, 2020, 14:11 (GMT)
Merge remote-tracking branch 'origin/master' into temp-geometry-nodes-distribute-points-cleanup
December 15, 2020, 12:53 (GMT)
add texture pointer
December 15, 2020, 12:45 (GMT)
initial boilerplate code for sample texture node
December 15, 2020, 12:01 (GMT)
Merge branch 'master' into cycles_procedural_api
December 15, 2020, 11:10 (GMT)
fix compile error
December 15, 2020, 11:10 (GMT)
cleanup
December 15, 2020, 11:02 (GMT)
Merge branch 'master' into temp-geometry-nodes-attribute-color-ramp
December 15, 2020, 11:01 (GMT)
port changes over from optimization branch
December 15, 2020, 10:46 (GMT)
Merge branch 'master' into temp-geometry-nodes-attribute-color-ramp
December 15, 2020, 05:28 (GMT)
USD Importer: material assignment improvements.

Simplified code in USDMeshReader::assign_materials() and
added logic to optionally allow assigning mesh material indices,
object material slots, or both.
December 15, 2020, 02:19 (GMT)
Merge branch 'master' into refactor-idprop-ui-data
December 14, 2020, 15:00 (GMT)
More attempts to fix numpy for windows/apple...
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021