November 9, 2020, 11:38 (GMT) |
small cleanup |
November 9, 2020, 11:31 (GMT) |
fix bits not being set in Node::tag_modified |
November 9, 2020, 11:21 (GMT) |
Cleanup: Follow C++ code style for new Outliner building code * Use C++17 nested namespaces. * Use `_` suffix rather than prefix for private member variables. Also: Simplify code visually in `tree_view.cc` with `using namespace`. |
November 9, 2020, 10:51 (GMT) |
fix regression making some tests fail |
November 9, 2020, 09:08 (GMT) |
Transform: New feature to set a custom 'Snap With' Ref T66484 Basically the idea is to use a modal keymap to change the current Base Point defined by `Snap With` by one that can be chosen through snapping. {F9170047} I prefer to avoid using any of the modifier buttons (Shift, Alt, Ctrl) as they can be used in the future to allow navigation during transform operations. So the shortcut chosen in this patch is the {key B}. Note: This feature is not enabled if the scene snap option is Incremental or grid. Maniphest Tasks: T66484 Differential Revision: https://developer.blender.org/D9415 |
Revision 6b60527 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) November 9, 2020, 08:27 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp |
Revision a60b307 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) November 9, 2020, 08:20 (GMT) |
LineArt: Fix transparency mask lost in angle splitting process |
Revision 0bed115 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) November 9, 2020, 08:01 (GMT) |
LineArt: "Match" checkbox put on top of mask bits. |
November 8, 2020, 23:37 (GMT) |
Cleanup: General cleanup of Outliner Blender File display mode building * Turn functions into member functions (makes API for a type more obvious & local, allows implicitly sharing data through member variables, enables order independend definition of functions, allows more natural language for function names because of the obvious context). * Prefer references over pointers for passing by reference (makes clear that NULL is not a valid value and that the current scope is not the owner). * Reduce indentation levels, use `continue` in loops to ensure preconditions are met. * Add asserts for sanity checks. |
November 8, 2020, 13:55 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
November 8, 2020, 13:31 (GMT) |
Cleanup: importer: const, range-based for-loops, etc. |
November 8, 2020, 13:12 (GMT) |
Cleanup: exporter: const, clang-tidy. |
November 8, 2020, 13:09 (GMT) |
Cleanup: exporter: use range-based for loops. |
November 8, 2020, 09:32 (GMT) |
Merge branch 'master' into soc-2020-io-performance |
November 7, 2020, 21:46 (GMT) |
UI Code Quality: Convert Outliner Blender File mode to new tree buiding design See https://developer.blender.org/D9499. Also: * Add `space_outliner/tree/common.cc` for functions shared between display modes. * Had to add a cast to `ListBaseWrapper` to make it work with ID lists. * Cleanup: Remove internal `Tree` alias for `ListBase`. That was more confusing than helpful. |
November 7, 2020, 13:23 (GMT) |
Cleanup: Put Outliner C++ namespace into `blender::ed` namespace, add comments Also remove unnecessary forward declaration. |
November 7, 2020, 13:07 (GMT) |
Cleanup: Clang-format. |
November 7, 2020, 13:04 (GMT) |
November 7, 2020, 13:03 (GMT) |
Cleanup: use `std::make_unique` instead of new. |
November 7, 2020, 13:02 (GMT) |
Cleanup: Importer: NULL to nullptr. |
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