October 5, 2021, 21:28 (GMT) |
Sculpt: disable freelist mesh id backend, trying to keep it disabled in builds until I've tested it a bit more. |
October 5, 2021, 21:27 (GMT) |
Add comment for last one-liner commit. |
October 5, 2021, 21:25 (GMT) |
Sculpt: Fix transform sculpt tools |
October 5, 2021, 21:19 (GMT) |
Sculpt: fix rotate brush |
October 5, 2021, 18:58 (GMT) |
The branch finally compiles and opens the startup file |
October 5, 2021, 18:17 (GMT) |
Merge branch 'master' into temp-vert-normals-cleanup |
October 5, 2021, 17:23 (GMT) |
Merge branch 'master' into temp-vert-normals-cleanup |
October 5, 2021, 16:57 (GMT) |
VSE: Free animation strip data if they are not visible Previously we would only free animation strip data when doing final renders. If not doing a final render or simply just playing back videos in the VSE, we would not free decoders or non VSE cache data from the strips. This would lead to memory usage exploding in complex VSE scenes. Now we instead use the dumb apporach of freeing everything that is not currently visible. |
October 5, 2021, 14:51 (GMT) |
Merge branch 'temp-eevee-gpencil-rewrite' of ssh://git.blender.org/blender into temp-eevee-gpencil-rewrite |
October 5, 2021, 14:25 (GMT) |
New property to define render engine for grease pencil |
October 5, 2021, 14:08 (GMT) |
Create material depending of type |
October 5, 2021, 12:13 (GMT) |
Basic show material panel |
October 5, 2021, 12:04 (GMT) |
Versioin bump: 2.93.5-release |
October 5, 2021, 10:34 (GMT) |
Sculpt: array brush fixes |
October 5, 2021, 10:25 (GMT) |
New property to define render engine for grease pencil |
October 5, 2021, 10:25 (GMT) |
More python changes |
October 5, 2021, 09:57 (GMT) |
Sculpt: add call to fix ui settings to subversion 32 check. |
October 5, 2021, 09:45 (GMT) |
Tweak last commit |
October 5, 2021, 09:43 (GMT) |
* Sculpt: fix clay defaults again |
October 5, 2021, 08:06 (GMT) |
Sculpt: fix crash |
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