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October 5, 2021, 07:28 (GMT)
Sculpt: fix dyntopo mode dropdown menu

Menu is now more intelligent about handling
brushes that use the "combine with scene defaults"
inheritance mode.
October 5, 2021, 07:17 (GMT)
Sculpt: Fix topology rake updating original coordinates
October 5, 2021, 00:04 (GMT)
Sculpt: fix grab brush

Turns out brushes with large radii
can't have their proxy offsets immediately
applied, have to wait until all symmetry
passes have finished.
October 4, 2021, 23:49 (GMT)
VSE: Fix of several outline and handle related problems by bracket handles

There are numerous problems with the current handles and outlines:
- Current handles are making waveform editing imprecise: T90824
- They are not showing a direction(previously they had arrows).
- Having both strip(via outline) and handles selection drawn is the cause of confusion: T90843
- Strip overlay texts are stealing attention away from with the selected elements.
- Adjoined outlines are drawn op top of each other.

Solutions:
- Change handles to bracket shaped(introduced in: D10297), so the waveform is not covered by the handle.
- Selection is drawn as either handle or strip, so there is no confusion(and it is in consistency with ex. 3d view where a selected object and a selected vertex are drawn at the same time).
- Since the handles are smaller this way, the overlay and transform texts colors are muted a bit, so selection will stand out as the most highlighted elements.
- The outlines have been tweaked, so the outlines are moved away from each other and a dark line is separating them.

Before
{F10768098,size=full}

After
{F10768103,size=full}

A gif:
{F10768170,size=full}

Differential Revision: https://developer.blender.org/D12308
October 4, 2021, 21:51 (GMT)
added missing comment
October 4, 2021, 21:47 (GMT)
Fixed problems with target_attribute was null
October 4, 2021, 20:01 (GMT)
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-merge-by-distance

# Conflicts:
# source/blender/blenkernel/BKE_node.h
October 4, 2021, 19:20 (GMT)
Remove dangling include
October 4, 2021, 19:06 (GMT)
Fix gcc compile errors
October 4, 2021, 18:42 (GMT)
Sculpt: Fix face set boundary flag settings in PBVH_FACES
Revision ea19c3a by Joseph Eagar (sculpt-dev)
October 4, 2021, 17:24 (GMT)
Sculpt: fix set limit surface crashing

Also tweaked smallhash hash function.
October 4, 2021, 15:00 (GMT)
Merge branch 'master' into tracking_tools
October 4, 2021, 14:43 (GMT)
Merge branch 'master' into asset-greasepencil
October 4, 2021, 14:21 (GMT)
Merge branch 'master' into temp-ui-tweaks
October 4, 2021, 12:45 (GMT)
Wrapped related global vars into struct.
October 4, 2021, 12:36 (GMT)
Move index from DrawEngineType to DRWRegisteredDrawEngine.
October 4, 2021, 11:07 (GMT)
Merge branch 'master' into soc-2021-uv-edge-select-support
October 4, 2021, 10:59 (GMT)
Merge branch 'master' into temp-ui-tweaks

# Conflicts:
# source/blender/editors/animation/time_scrub_ui.c
October 4, 2021, 10:58 (GMT)
Merge branch 'master' into temp-ui-tweaks

# Conflicts:
# source/blender/editors/animation/time_scrub_ui.c
October 4, 2021, 10:24 (GMT)
Merge branch 'master' into tracking_tools
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021