October 5, 2021, 07:28 (GMT) |
Sculpt: fix dyntopo mode dropdown menu Menu is now more intelligent about handling brushes that use the "combine with scene defaults" inheritance mode. |
October 5, 2021, 07:17 (GMT) |
Sculpt: Fix topology rake updating original coordinates |
October 5, 2021, 00:04 (GMT) |
Sculpt: fix grab brush Turns out brushes with large radii can't have their proxy offsets immediately applied, have to wait until all symmetry passes have finished. |
October 4, 2021, 23:49 (GMT) |
VSE: Fix of several outline and handle related problems by bracket handles There are numerous problems with the current handles and outlines: - Current handles are making waveform editing imprecise: T90824 - They are not showing a direction(previously they had arrows). - Having both strip(via outline) and handles selection drawn is the cause of confusion: T90843 - Strip overlay texts are stealing attention away from with the selected elements. - Adjoined outlines are drawn op top of each other. Solutions: - Change handles to bracket shaped(introduced in: D10297), so the waveform is not covered by the handle. - Selection is drawn as either handle or strip, so there is no confusion(and it is in consistency with ex. 3d view where a selected object and a selected vertex are drawn at the same time). - Since the handles are smaller this way, the overlay and transform texts colors are muted a bit, so selection will stand out as the most highlighted elements. - The outlines have been tweaked, so the outlines are moved away from each other and a dark line is separating them. Before {F10768098,size=full} After {F10768103,size=full} A gif: {F10768170,size=full} Differential Revision: https://developer.blender.org/D12308 |
October 4, 2021, 21:51 (GMT) |
added missing comment |
October 4, 2021, 21:47 (GMT) |
Fixed problems with target_attribute was null |
October 4, 2021, 20:01 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-merge-by-distance # Conflicts: # source/blender/blenkernel/BKE_node.h |
October 4, 2021, 19:20 (GMT) |
Remove dangling include |
October 4, 2021, 19:06 (GMT) |
Fix gcc compile errors |
October 4, 2021, 18:42 (GMT) |
Sculpt: Fix face set boundary flag settings in PBVH_FACES |
Revision ea19c3a by Joseph Eagar (sculpt-dev) October 4, 2021, 17:24 (GMT) |
Sculpt: fix set limit surface crashing Also tweaked smallhash hash function. |
October 4, 2021, 15:00 (GMT) |
Merge branch 'master' into tracking_tools |
October 4, 2021, 14:43 (GMT) |
Merge branch 'master' into asset-greasepencil |
October 4, 2021, 14:21 (GMT) |
Merge branch 'master' into temp-ui-tweaks |
October 4, 2021, 12:45 (GMT) |
Wrapped related global vars into struct. |
October 4, 2021, 12:36 (GMT) |
Move index from DrawEngineType to DRWRegisteredDrawEngine. |
October 4, 2021, 11:07 (GMT) |
Merge branch 'master' into soc-2021-uv-edge-select-support |
October 4, 2021, 10:59 (GMT) |
Merge branch 'master' into temp-ui-tweaks # Conflicts: # source/blender/editors/animation/time_scrub_ui.c |
October 4, 2021, 10:58 (GMT) |
Merge branch 'master' into temp-ui-tweaks # Conflicts: # source/blender/editors/animation/time_scrub_ui.c |
October 4, 2021, 10:24 (GMT) |
Merge branch 'master' into tracking_tools |
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