July 14, 2020, 22:32 (GMT) |
Use stoi and stof instead of >> for faster parsing. |
July 14, 2020, 21:42 (GMT) |
Parse UV coordinates and normals. Adding UV to the mesh is not done yet. Using `std:stoi` seems to add some benefits, so UVs will be added to mesh after parser is complete. |
July 14, 2020, 21:16 (GMT) |
Comment out an assert prevents running profiler on Mac. Not sure why this assert is not known to the compiler used when profiling. |
July 14, 2020, 18:59 (GMT) |
GPencil: Select fill curves The previous algorithm used the center of the selection to check if the fill was selected. This uses the triangle data of the fill so it will be a bit slower, but results in better select behaviour. |
Revision 695ad46 by Antonio Vazquez (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 14, 2020, 17:28 (GMT) |
LineArt: Cleanup some texts |
Revision 0762898 by over0219 (soc-2020-soft-body) July 14, 2020, 17:17 (GMT) |
added sdf |
Revision 0c6fc34 by over0219 (soc-2020-soft-body) July 14, 2020, 17:17 (GMT) |
updating to use SDF all over |
Revision a045a2d by Antonio Vazquez (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 14, 2020, 15:35 (GMT) |
LineArt: Fix compiler errors in Windows |
Revision 98ce3d2 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 14, 2020, 15:09 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp |
July 14, 2020, 14:53 (GMT) |
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve |
July 14, 2020, 14:52 (GMT) |
GPencil: Implement box and lasso curve select |
Revision 8fabcb8 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 14, 2020, 14:49 (GMT) |
LineArt: Use orig_id for all object filtering. |
July 14, 2020, 14:47 (GMT) |
PointCloud: Initial rendering support for Workbench Also includes outline overlays. Removes the temp overlay drawing |
July 14, 2020, 14:05 (GMT) |
Merge branch 'master' into soc-2020-io-performance |
July 14, 2020, 13:53 (GMT) |
Directly create Mesh without using intermediate BMesh |
Revision 0715347 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 14, 2020, 13:32 (GMT) |
LineArt: Cleanup code. |
July 14, 2020, 12:01 (GMT) |
Speedup, using BVH tree to limit number of tri-tri intersect tests. Intersection of my spheresphere test with n=16 (two uvspheres with 16 rings and 32 segments overlapping), time went from 12.8 seconds to 2.3 seconds on my Mac. The n=32 test went from 195.1s to 8.9s. |
July 14, 2020, 10:42 (GMT) |
Merge branch 'master' into mac_arm64 |
July 14, 2020, 08:56 (GMT) |
macOS: Enabled Embree on arm64. This is using the arm port of Embree: https://github.com/lighttransport/embree-aarch64 Since that repository does not have releases, I created a fork on my personal github account: https://github.com/skwerner/embree-aarch64 We could move this to the Blender github account instead. |
Revision 4de6902 by Antonio Vazquez (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 14, 2020, 08:44 (GMT) |
Merge branch 'master' into lanpr-under-gp |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021