Revision 85c43fb by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 19, 2020, 10:47 (GMT) |
store a random hash per type |
Revision 65237b2 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 19, 2020, 10:39 (GMT) |
support deduplicating vectorized nodes |
Revision 35af9ec by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 19, 2020, 10:35 (GMT) |
support deduplicating all math nodes |
Revision 32b02c1 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 19, 2020, 10:10 (GMT) |
operation hash for converters |
Revision bf74ef2 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 19, 2020, 10:10 (GMT) |
should not iterate over array that is being changed |
Revision b40bdad by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 19, 2020, 09:57 (GMT) |
utility to generate constant random numbers per line |
Revision ea5fa56 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 19:15 (GMT) |
disable optimizations for now |
Revision 0db9e85 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 19:10 (GMT) |
replace Vector.index with Vector.index_try |
Revision 5697fd5 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 19:03 (GMT) |
implement initial Remove Duplicates optimization |
Revision 4afdb40 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 19:00 (GMT) |
set operation hash for some functions |
Revision 296fd08 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 18:59 (GMT) |
support for storing operation hash per function |
Revision 03f51bf by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 18:59 (GMT) |
add utilities to MFNetworkBuilder |
Revision a73b175 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 18:58 (GMT) |
fix Vector.remove_first_occurrence_and_reorder |
Revision 2b0041e by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 18:58 (GMT) |
new Optional.set_new methods |
Revision 7dad14a by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 17:20 (GMT) |
simplify constant folding |
Revision 40bac58 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 16:54 (GMT) |
improve naming |
Revision f439518 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 16:24 (GMT) |
Merge branch 'functions' into network-builder-refactor |
Revision ed89a01 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 18, 2020, 16:23 (GMT) |
Merge branch 'master' into functions |
Revision 0982fdc by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 16, 2020, 20:59 (GMT) |
fix alignment in BLI::Optional |
Revision d8ca0ea by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) January 11, 2020, 16:15 (GMT) |
cleanup dead node elimination |
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