Blender Git Loki

Blender Git "builtin-simulation-nodes" branch commits.

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November 21, 2019, 13:29 (GMT)
improve naming
November 21, 2019, 13:20 (GMT)
improve naming
November 21, 2019, 13:08 (GMT)
define multi function to node mapping
November 21, 2019, 12:44 (GMT)
simplify vsocket to multi function mapping
November 21, 2019, 11:48 (GMT)
fix network evaluation
November 20, 2019, 17:20 (GMT)
make VirtualNodeTree specific to one bNodeTree
November 20, 2019, 17:11 (GMT)
new try_lookup method for StringMap
November 20, 2019, 16:37 (GMT)
new vnode to multifunction mapping
November 20, 2019, 16:08 (GMT)
change the node mapping a bit
November 19, 2019, 13:34 (GMT)
more utility functions
November 19, 2019, 12:38 (GMT)
extract preprocessed vtree data from builder
November 19, 2019, 09:49 (GMT)
improved debug error checking
November 19, 2019, 09:17 (GMT)
cleanup parameter checks
November 17, 2019, 11:10 (GMT)
refactor MFParamType
November 15, 2019, 15:09 (GMT)
add missing static keywords
November 15, 2019, 15:03 (GMT)
optimize Get Nearest Point when the object is the same for every element
November 15, 2019, 15:03 (GMT)
fix task scheduling
November 15, 2019, 14:30 (GMT)
use more global external data cache
November 15, 2019, 14:28 (GMT)
fix Map Range clamping
November 15, 2019, 14:06 (GMT)
remove unused code
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021