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Git Commits -> Revision 2924c09
Revision 2924c09 by Julian Eisel (HMD_viewport) August 1, 2016, 23:10 (GMT) |
Viewport HMD integration using OpenHMD = Viewport HMD integration using OpenHMD = This adds initial support for controlling the viewport view using a head mounted display (HMD). To use it, go to the Properties Editor, Render Layers context. Enable Views, select "HMD View". You can then open a new HMD Window from there and start a HMD session. **TODOs:** * Move HMD options to a better place, they are not Render Layer related (Maybe properties region?) * Zoom and pan don't work in HMD window while in camera view * View streched vertically in HMD window while not in camera view * TODOs/XXXs marked in code (esp. WM_ calls in BKE_) * Apply D1350 for better mouse interaction while in HMD view Reviewers: sergey, dfelinto Differential Revision: https://developer.blender.org/D2133 |
Commit Details:
Full Hash: 2924c09298e4bbb847d1ef0a64501ef8f6b34c9c
Parent Commit: 122e479
Lines Changed: +5, -3