Blender Git Commit Log

Git Commits -> Revision 2924c09

Revision 2924c09 by Julian Eisel (HMD_viewport)
August 1, 2016, 23:10 (GMT)
Viewport HMD integration using OpenHMD

= Viewport HMD integration using OpenHMD =

This adds initial support for controlling the viewport view using a head mounted display (HMD).

To use it, go to the Properties Editor, Render Layers context. Enable Views, select "HMD View". You can then open a new HMD Window from there and start a HMD session.

**TODOs:**
* Move HMD options to a better place, they are not Render Layer related (Maybe properties region?)
* Zoom and pan don't work in HMD window while in camera view
* View streched vertically in HMD window while not in camera view
* TODOs/XXXs marked in code (esp. WM_ calls in BKE_)
* Apply D1350 for better mouse interaction while in HMD view

Reviewers: sergey, dfelinto

Differential Revision: https://developer.blender.org/D2133

Commit Details:

Full Hash: 2924c09298e4bbb847d1ef0a64501ef8f6b34c9c
Parent Commit: 122e479
Lines Changed: +5, -3

3 Modified Paths:

/source/blender/blenkernel/BKE_blender_version.h (+1, -1) (Diff)
/source/blender/blenloader/intern/versioning_270.c (+3, -1) (Diff)
/source/blender/editors/interface/resources.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021