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Git Commits -> Revision 2e32a08

August 30, 2021, 18:09 (GMT)
USD IO: material import improvements

UDIM texture support on UsdPreviewSurface import.
New Material Name Collision option for sepcifying behavior when
an imported material name conflicts with the name of an
existing material. Also includes format fixes.

Commit Details:

Full Hash: 2e32a0871fb8cfbe55994e54d400e9450e278b66
Parent Commit: baeeb14
Lines Changed: +216, -54

8 Modified Paths:

/source/blender/editors/io/io_usd.c (+43, -8) (Diff)
/source/blender/io/usd/intern/usd_light_convert.cc (+1, -1) (Diff)
/source/blender/io/usd/intern/usd_reader_material.cc (+84, -0) (Diff)
/source/blender/io/usd/intern/usd_reader_mesh.cc (+49, -21) (Diff)
/source/blender/io/usd/intern/usd_reader_prim.h (+11, -0) (Diff)
/source/blender/io/usd/intern/usd_writer_material.cc (+3, -5) (Diff)
/source/blender/io/usd/intern/usd_writer_transform.cc (+19, -19) (Diff)
/source/blender/io/usd/usd.h (+6, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021