Blender Git Commit Log
Git Commits -> Revision 2e32a08
Revision 2e32a08 by Michael Kowalski (temp-usd-latest-master, temp-usd-merge-master, universal-scene-description) August 30, 2021, 18:09 (GMT) |
USD IO: material import improvements UDIM texture support on UsdPreviewSurface import. New Material Name Collision option for sepcifying behavior when an imported material name conflicts with the name of an existing material. Also includes format fixes. |
Commit Details:
Full Hash: 2e32a0871fb8cfbe55994e54d400e9450e278b66
Parent Commit: baeeb14
Lines Changed: +216, -54
8 Modified Paths:
/source/blender/editors/io/io_usd.c (+43, -8) (Diff)
/source/blender/io/usd/intern/usd_light_convert.cc (+1, -1) (Diff)
/source/blender/io/usd/intern/usd_reader_material.cc (+84, -0) (Diff)
/source/blender/io/usd/intern/usd_reader_mesh.cc (+49, -21) (Diff)
/source/blender/io/usd/intern/usd_reader_prim.h (+11, -0) (Diff)
/source/blender/io/usd/intern/usd_writer_material.cc (+3, -5) (Diff)
/source/blender/io/usd/intern/usd_writer_transform.cc (+19, -19) (Diff)
/source/blender/io/usd/usd.h (+6, -0) (Diff)
/source/blender/io/usd/intern/usd_light_convert.cc (+1, -1) (Diff)
/source/blender/io/usd/intern/usd_reader_material.cc (+84, -0) (Diff)
/source/blender/io/usd/intern/usd_reader_mesh.cc (+49, -21) (Diff)
/source/blender/io/usd/intern/usd_reader_prim.h (+11, -0) (Diff)
/source/blender/io/usd/intern/usd_writer_material.cc (+3, -5) (Diff)
/source/blender/io/usd/intern/usd_writer_transform.cc (+19, -19) (Diff)
/source/blender/io/usd/usd.h (+6, -0) (Diff)