Blender Git Loki
Git Commits -> Revision 309f260
Revision 309f260 by Sergey Sharybin (master) May 22, 2016, 14:23 (GMT) |
Use previous shading mode for border render in viewport This way we can have border rendered part in the viewport and have everything else material/texture shaded. |
Commit Details:
Full Hash: 309f26014b6beb5aaebc0ddc51396647141d417a
Parent Commit: 0cc514e
Lines Changed: +36, -13
5 Modified Paths:
/source/blender/editors/space_view3d/drawmesh.c (+2, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+16, -6) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+6, -5) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+10, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+16, -6) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+6, -5) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_space.c (+10, -1) (Diff)